Shenmue III on Kickstarter for PS4 and PC

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segata sanshiro
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Re: Shenmue III on Kickstarter for PS4 and PC

Post#11 » Tue Jun 16, 2015 1:12 pm

I dont have a PS4 and dont plan on buying one, i seriously doubt that Shen 3 will top 1 or 2, even if its better. We were younger, some of us here were kids when Shenmue changed the way games were... and most of today's 'open world whatever bullshit' games underlying mechanics are all based on it, from cameras, qte's, to interaction and game design. While their intellectual and cultural values are nowhere near Yu Suzuki's work, technically games have come a long way.

I prefer Dreamcast graphics and games, i honestly see them better looking, much more vibrant, smoother framerates and clearer picture quality (without all the post-processing shit like motion blur, shaky cameras, dof, bloom, HDR, glare, etc.).. but i'm well aware that the reason for this is that i was 26 and just finished university when the DC came out, i was at the top of my life.

I personally dont care much about Shenmue 3, not today, not on PS4... BUT i do care about Yu Suzuki's talent, his genius and his work. One of the very few people that revolutionized the gaming industry as we know it (from hang-on, space harrier... to VR, VF, V Cop, F355 and Shenmue)... and he was kicked out of SEGA together with other legends like Yuji Naka, etc. People that made the company what it was... and make people like us still gather around to discuss the past... on this forum right here. He made us the sega fans we are.

Yu Suzuki deserves the faith people have in him, the faith SEGA didn't have, so that's why its worth backing the Kickstarter, so he sees the recognition he deserves and continues creating the magic we grew up with.

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mazonemayu
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Re: Shenmue III on Kickstarter for PS4 and PC

Post#12 » Tue Jun 16, 2015 1:47 pm

GameOverYeah wrote:Bro, mazonemayu, I am pretty sure Shenmue III is worth buying a computer or a PS4 for.


I have a mac, it's a rocket, so I don't intend to buy a windows machine just for one game, as I will NEVER use it for anything else again so in my case it would be a total waste of money.

GameOverYeah wrote:I don't have a PS4. And I have a crappy notebook that can't run any of the modern games. (and even overheats when I play a PlayStation game on an emulator)


must be an antique then, even my old 2004 G4 iMac runs playstation games :lol:

as for Shenmue 3, he should make a DC version as well ;)
We are SEGA generation.

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GameOverYeah
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Re: Shenmue III on Kickstarter for PS4 and PC

Post#13 » Tue Jun 16, 2015 7:45 pm

^ Bro that's what dual boots are for!!!

Make a new partition and install a pirated windows. Simple solution.

I usually use Ubuntu but when I want to play a game (an old game like Rise of Nations, and only for 30 minutes because more than that and I can fry an egg on my computer lol) I boot up windows.

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Bob Dobbs
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Re: Shenmue III on Kickstarter for PS4 and PC

Post#14 » Tue Jun 16, 2015 10:39 pm

Shenmue III made $2 million in just hours? I wonder if that is a record for a video game via Kickstarter to get that much $$$ in so little time...
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stu
Feet of Fury
Posts: 578

Re: Shenmue III on Kickstarter for PS4 and PC

Post#15 » Wed Jun 17, 2015 3:03 pm

mazonemayu wrote:No dreamcast version though...



Yeah thats pretty sad considering the series started off on the Dreamcast. With the continued development on the Dreamcast I would of thought it would have been feasible to at least think about a DC version. Though I suspect that would either require access to the original DC engine with I doubt the current Sega would allow or facing the job of building a new engine from scratch. At least fans of the series will hopefully get to see the end of the story and get the closure they've been denied for the last decade or so.


On to another bit of news, it looks like the whole kickstarter thing was merely to "gauge interest" as it turns out Sony is funding the development through their 3rd party team.

http://www.siliconera.com/2015/06/16/sony-helping-create-shenmue-iii/?utm_source=feedburner&utm_medium=twitter&utm_campaign=Feed%3A+siliconera%2FMkOc+%28Siliconera%29

Quote: "Sony and PlayStation is definitely a partner in this game and it’s going to be run through third-party production,” Corsi said. “We’re going to help Ys Net get the game done, we’re going to be partners on it the whole way, and really excited to see this thing come out in a couple of years.”

Corsi also added the Shenmue III Kickstarter was meant to gauge fan interest, not fund the entire game. This makes complete sense, given that the Kickstarter was asking a mere $2 million in funding."


I find myself wondering whether Sega really has any input in to the game or not, part of me is fearful that the unique Sega feel will be missing from this final episode - eg the Sega arcade games etc.

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mazonemayu
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Re: Shenmue III on Kickstarter for PS4 and PC

Post#16 » Thu Jun 18, 2015 12:21 am

Good, the first 2 games nearly made sega go bankrupt, let's hope the third does the same for sony :D
We are SEGA generation.

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hudsthinking1999
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Re: Shenmue III on Kickstarter for PS4 and PC

Post#17 » Thu Jun 18, 2015 8:42 am

mazonemayu wrote:Good, the first 2 games nearly made sega go bankrupt, let's hope the third does the same for sony :D

My bros would be so jealous.

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EnternalHope
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Posts: 52

Re: Shenmue III on Kickstarter for PS4 and PC

Post#18 » Thu Jun 18, 2015 3:52 pm

segata sanshiro wrote:I dont have a PS4 and dont plan on buying one, i seriously doubt that Shen 3 will top 1 or 2, even if its better. We were younger, some of us here were kids when Shenmue changed the way games were... and most of today's 'open world whatever bullshit' games underlying mechanics are all based on it, from cameras, qte's, to interaction and game design. While their intellectual and cultural values are nowhere near Yu Suzuki's work, technically games have come a long way.

I prefer Dreamcast graphics and games, i honestly see them better looking, much more vibrant, smoother framerates and clearer picture quality (without all the post-processing shit like motion blur, shaky cameras, dof, bloom, HDR, glare, etc.).. but i'm well aware that the reason for this is that i was 26 and just finished university when the DC came out, i was at the top of my life.

I personally dont care much about Shenmue 3, not today, not on PS4... BUT i do care about Yu Suzuki's talent, his genius and his work. One of the very few people that revolutionized the gaming industry as we know it (from hang-on, space harrier... to VR, VF, V Cop, F355 and Shenmue)... and he was kicked out of SEGA together with other legends like Yuji Naka, etc. People that made the company what it was... and make people like us still gather around to discuss the past... on this forum right here. He made us the sega fans we are.

Yu Suzuki deserves the faith people have in him, the faith SEGA didn't have, so that's why its worth backing the Kickstarter, so he sees the recognition he deserves and continues creating the magic we grew up with.



Ditto.

People should be thankful that SEGA is even allowing him to do this.

I've spoke to some Sega fans about this, some of them now feel that if Shenmue 3 is a reality, So can Sega get enough reinforcements to make another console aimed at the Japanese and Wii/casual crowd.

Anything is possible. Nothing is impossible.

stu
Feet of Fury
Posts: 578

Re: Shenmue III on Kickstarter for PS4 and PC

Post#19 » Thu Jun 18, 2015 4:29 pm

EnternalHope wrote:

Ditto.

People should be thankful that SEGA is even allowing him to do this.

I've spoke to some Sega fans about this, some of them now feel that if Shenmue 3 is a reality, So can Sega get enough reinforcements to make another console aimed at the Japanese and Wii/casual crowd.

Anything is possible. Nothing is impossible.



Hey EnternalHope, just letting you know that New Sega Console speculation is prohibited here.

Oh hang on, you're previously known as MrSega so you already know that! Right? :D

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Nz17
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Re: Shenmue III on Kickstarter for PS4 and PC

Post#20 » Wed Jul 03, 2019 9:41 pm

And things have been getting ugly. First, when crowdfunding the game, Ys Net (Yu Suzuki) promised both a physical PC and a digital PC release for Steam. Then when Sony gave the group big bank ($$$) to make Shenmue III a console exclusive for PlayStation 4, slacker backer pledges and pre-orders for PC copies stopped. It's currently publicly unknown whether it is a limited time console exclusive (like a year or two) or a permanent console exclusive, but the PC releases were still supposed to happen. Then they started taking PC pre-orders again after many months. Then even though backers pledged $100 to be the first people in the world to play Shenmue III outside of the Ys Net offices, they weren't. The media at E3 were the first to play the game's beta / demo, and even now the $100+ backers still haven't gotten a chance to play it.

Then Deep Silver signed with Ys Net as Shenmue III's publisher. As if that wasn't bad enough, it was then announced that Epic gave Deep Silver big bank ($$$) to make Shenmue III a PC exclusive for Epic Game Store, with the aforementioned Steam version left in purgatory with a pending announcement to be made after E3. Then it was stated that the exclusivity with the Epic Game Store would be for one year so that Steam players, even ones that pledged a lot of money back in 2015, would have to then wait that full year before playing. And to add another offense to that injury, it was also announced that the "physical" PC copies would just be a disc with an Epic Game Store installer on it which, once someone signed up for an EGS account and signed into it, would then launch a long, 100 GiB download. That's right, the "physical" copy of the game is not even a proper copy of the game, just an installer for a launcher that will then fetch a huge download. If storage space is a problem, then release it on a double-sided Blu-ray disc or multiple discs just like the original games released on multiple discs! Talk about fumbling the football at the five yard line!

Things are going to be interesting when this game (finally?) launches on September 19th, 2019.

JULY 2, 2019
UPDATE #104
Update On PC Version Rewards
Posted by Ys Net
CREATOR
763 Comments
162 Likes
日本語はこちら


Hello Everyone,

Regarding the recently announced Epic Games Store exclusive, all of us here at YSNET, Deep Silver and Epic are taking the matter with utmost concern and would like to clarify the circumstances leading to the decision and offer backers options for moving forward.



As noted in the updates and survey at launch, we had originally planned for PC distribution through Steam. Taking publishing and sales considerations into account, YSNET and Deep Silver agreed to our partnership with Epic Games Store on PC version distribution. As a publishing partner, Deep Silver has greatly contributed not only to sales and marketing, but to scaling up the game so there is more Shenmue III to begin with. Also, Epic Games has been with us from the start of the project when we adopted Unreal Engine 4 for development, and have given us their support throughout the development process.


In response to backers who have requested Steam keys for their rewards, we discussed offering the keys on the day of release. However, coordination with the sales policies of the involved companies was untenable, and as a result we are not able to make a day one distribution option for Steam keys available.


That we are not able to offer Steam keys for Kickstarter rewards at the time of the game’s release is a great disappointed and inconvenience for those backers who were expecting to receive them. We deeply apologize for the unrest caused by the announcement.



Response Policy

The team would like to offer the following:


Version Availability

a. PC Physical: Package (Disc) + EGS Key

b. PC Digital: EGS Key

c. PS4 Physical: Package (Disc)

d. PS4 Digital: PSN Voucher Code

*If selecting either the PC Physical or PC Digital version, an option to also receive a Steam key one year later will be available. Backers must manually select this option in the survey to receive the Steam key.

**If you had previously selected PC and want to change to PS4 or vice versa, you may do so.


Survey Implementation

We are currently working on the necessary changes to the backer survey system. We ask for your patience as there will be a short wait while the preparations are made. Once the survey changes have been implemented, there will be an announcement here in the updates with details and notice of the survey response period. (Changes to your shipping address may still be made through the backer survey up until shipping begins.)


Concerning Refunds

Along with Deep Silver and Epic Games, we have agreed that should the above proposal not be acceptable to backers, refund requests will be honored.

Details concerning the refund request process will be announced in a following update. We ask for your patience until that time.

*In the case rewards within your reward tier, such as in-game content, have already been created and implemented, a full refund may not be possible.



PS4 Region Selection

PS4 regions are automatically set based on the country information answered the through your backer survey. However, there will be an option through the backer survey that will allow you to change your PS4 region during the Survey Response Period. If you would like to change your PS4 region, you will be able to select from four regions: US, EU, Japan and Asia. An announcement will be made when the option is added to the survey.

SIEE: Europe / Middle East / Africa / Oceania

SIEA: North America / Middle America / South America

SIE Japan: Japan

SIE Asia: Asia (excl. Mainland China and Japan)


PC Physical version

The PC Physical version will be delivered on disk. However, the disk will contain the Epic Games Store installer and not the actual game data.

*Please note, if your region selection differs from the PS4 system region or the console setting, PlayStation™Network online services or DLC may not function properly.

**Also, please be aware that a PS4 "cross region" selection may cause a shipping delay.



About stretch goal

We have provided below an explanation on differences between the stretch goals that were promised during the campaign and the actual elements implemented in the final version.


Stretch Goals Reached and Final Implementation


Some stretch goals that were reached during the campaign were not able to be implemented. There were also stretch goals not reached that were able to be implemented. Development began in line with the stretch goal content, but with the addition of sales partners during production, we were able to increase our development budget. In order to maximize game quality under the adjusted budget, game planning was fundamentally altered and ultimately allowed us to incorporate a number of different elements beyond our original expectations. Listed here are the major changes.


Campaign Stretch Goal Elements

Achieved stretch goal elements not implemented

・Character Perspective System (Implementation could not be achieved in this game.)


Achieved stretch goal elements changed

・Skill Tree System was changed to the Skill Book System to better fit the battling style.

・Baisha area changed to Fortified Castle area. Mini-games, infiltration event, battle event, investigation and battle event have been implemented in the Fortified Castle area.


Stretch goal elements not achieved but implemented

・Please see the image above. 10 of the unreached elements will be included in the game.


Non-Stretch Goal Elements

Story Improvements

・Shenmue III begins the day after Shenmue II leaves off. The story now includes more cinematic scenes and nostalgic flashbacks to naturally draw new players in (and fans back in) to the world of Shenmue.


Scaled Up Free Roaming Enviroment

・Initially, the Guilin area was to be organized into three areas: Bailu, Choubu (Niaowu), and Baisha, but to accommodate major additions and changes to game elements, Baisha became Fortified Castle area, and focus shifted to expanding Choubu (Niaowu). We have in effect been able to achieve a scale greater than that of Shenmue II and bring the fun of an "open world" to life. To better experience quests and events, NPCs and things to interact with in the cities have been multiplied beyond what was originally envisioned making for a more complete Shenmue experience.


Powered Up Battle System

・With the inclusion of the Skill Book System and the Dojo System, you can train or have matches any time you want for deeper, more immersive play. Battle difficulty can be changed in-game to be enjoyable for beginners all the way to experts.


Game Cycle Improvements

・Story progression, skill acquisition, training, mini-games, jobs and other elements that were independent from each other in previous games have been worked to flow into a singular game cycle.




Message from Yu Suzuki

I first want to thank all of you for your enduring support from the bottom of my heart. This announcement was made in the coordination of all our partners. As such, it was not presented in a timely fashion which I apologize for. We have at last been able to report the results of the project team's review of the EGS exclusive distribution deal.

The project team is currently concentrating on finishing up to release the game. We are working hard to deliver a game better than hoped even if by a little for the announced release date. Along with the significant project changes at the heart of this announcement, there have been many other changes since our original assumptions. I believe, however, that the game overall has been strengthened and that Shenmue III has assuredly been transformed and is heading in a positive direction.



Thank you always for your support.



---------- General Information ----------

Inquires

Kickstarter Campaign Inquiries

For inquiries regarding the Kickstarter Campaign, please email us at info(at)shenmue.link.

Epic Games Store General Sales Inquiries

For inquiries regarding the General Sales such as Epic Games Store exclusive or Pre-Order, please see our FAQ page. For other inquiries please visit Deep Silver customer support.


System Requirements for PC Version

*Game is currently in development so system requirements may change without notice. We thank you for your understanding.


Minimum:

OS: Windows 7x64, Windows 8x64, Windows 10x64 (64-bit OS Required)

Processor: Intel Core i5-4460 (3.40 GHz) or better; Quad-core or better

Memory: 4 GB RAM

Graphics: NVIDIA GeForce GTX 650 Ti or better (DirectX 11 card & VRAM 2GB Required)

DirectX: Version 11

Network: Broadband internet connection

Storage: 100 GB available space

Sound card: DirectX 9.0c compatible sound card

Additional Info: Requires Epic Games Store Client to activate.


Recommended:

OS: Windows 10 (64-bit OS Required)

Processor: Intel Core i7-7700 (3.60 GHz)

Memory: 16GB RAM

Graphics: NVIDIA GeForce GTX 1070

DirectX: Version 11

Network: Broadband internet connection

Storage: 100 GB available space

Sound card: DirectX 9.0c compatible sound card

Additional Info: Requires Epic Games Store Client to activate.


Fangamer and Third Party Use of Personal Information

YS NET has a written contract with Fangamer to carry out the backer surveys. Fangamer is a formal representative of YS NET to help process and fulfill all backer's orders through the surveys. Personal information is handed over and treated in accordance with the privacy policies of both companies for the purposes of conducting the surveys and reward delivery only. We thank you for your understanding and cooperation.


Source: https://www.kickstarter.com/projects/ysnet/shenmue-3/posts/2553891

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