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Re: JP DC Games That Had Online. Maybe Get Them Back Online?

Posted: Mon Mar 06, 2017 3:31 pm
by DR TEAMCAST
SEGA RPG FAN wrote:My guess is that the game dialed into a directplay server which handled the peer-to-peer and matchmaking.

Yes that's exactly what's happening. And there's a crapload of DirectPlay sample code in the WCE DC SDK that you can create a PC server. It would require A LOT of reversing, for the parts that aren't in the standard DirectPlay API, but once those are taken care of you already have the API foundation/core in the SDK that the game runs on, unlike say the games that ran SNAP/KAGE where there's very little previous distribution of the core API. But I could also be wrong about all of that