Official Sega Saturn NetLink Guide

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Xiden
Developer
Posts: 2219

Official Sega Saturn NetLink Guide

Post#1 » Sun Jun 26, 2016 8:38 pm

Screenshot.png


Table of Contents
1. NetLink Tunnel Guide
2. Accessing NetLink Zone
3. Accessing Sega Touring Car Championship Leaderboards
4. Tips
5. Sega Saturn NetLink Utilities


1. NetLink Tunneler Guide
https://www.segasaturnshiro.com/saturn- ... line-play/ - Complete guide on Tunnel setup

2. Accessing NetLink Zone
NetLink Zone is availalble only on USA NetLink Games

1. Insert any Sega Saturn PlanetWeb Disc

2. Setup your saturn following the DreamPi setup guidelines for Dreamcast - https://www.youtube.com/watch?v=VgRLnj2YR3s/

3. Boot up any NetLink game and click on the NetLink Zone When you connect your Saturn via Dreampi your game will automatically redirect to the appropriate site no modifications needed

3a. Alternatively you can set your primary DNS to : 46.101.91.123 if your dial up IP allows this.

Features:
- In browser Quick Link direct launch
- IRC Chatroom
- Guestbook with Registration
- Email
- Help Site
- Direct Link to Saturn.Dreampipe.Net

3. Accessing Sega Touring Car Championship Leaderboards
https://www.retrorgb.com/sega-touring-c ... nline.html

4. Tips

How do I see that cool taunt screen on JP Xband Games
Type mp9999# or sp to show taunt screens for JP games. Taunt messages do not save after restart.

5. Sega Saturn NetLink Utilities

SaturnPipe Homepage
http://saturn.dreampipe.net

Planet Web Browser 4.0
http://www.mediafire.com/file/61ics5rjs2ve2ih/planetweb4035b.rar

Planet Web 4.0 Covers
pweb4.zip
(3.42 MiB) Downloaded 972 times

cover_front.jpg
cover_front.jpg (144.45 KiB) Viewed 42678 times


Ultimate Sega Saturn Web Browser 3.0 (Update 2.0) by itsthinkingstill
http://download846.mediafire.com/b5909cj2wlpg/bbz8jjzacazr6km/PW+3.0+Update+2.zip
Attachments
cover_back.jpg
cover_back.jpg (91.47 KiB) Viewed 42678 times
Last edited by Xiden on Mon Aug 02, 2021 6:35 pm, edited 83 times in total.

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scaryred24
Sunday Shootout
Posts: 666

Re: SaturnPi

Post#2 » Sun Jun 26, 2016 8:49 pm

Xiden wrote:Hey guys, didn't know if this was news already or not but I was able to successfully connect my Sega Saturn Netlink with the DreamPi 1.4 to the internet.

Now only if there was a way to connect Netlinks together with the pi without having to own analog phone service, that'd be awesome! :)

I know right? Now I may look like I'm a fan of the Dreamcast but I am a bigger fan of the Saturn. It is one of my favorite misunderstood piece of hardware I currently own. Now since analog land lines here is the US is next to non-existent right now, I still urn for this to happen. How I see it is the Modem is treated as a wall telephone/answering machine that would intercept the signal to make games playable since you actually have to dial out your opponent's home phone number. Now the Netlink CD doesn't work that way since it is a traditional dial-up network service or something along the lines of that since that is like the only part where you actually need a dial up modem. Now I have seen is being recreated with a phone line simulator, but really it looks more like a LAN party that the real deal and plus like 2 of the 5 games that would run on that like original variant of Virtual On and all variants of Daytona USA CCE including the rarest in price network edition had support for the taisen cable which completely makes that whole concept redundant. I know it may be next to impossible to get Saturn netlink games working on the modern day internet in the year 2016, but if by a miracle that it happens I would not mind passing of the Dreamcast for Saturn netplay any day in the week.
Last edited by scaryred24 on Mon Jun 27, 2016 11:49 am, edited 1 time in total.
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kazade
Developer
Posts: 264

Re: SaturnPi

Post#3 » Mon Jun 27, 2016 9:29 am

FWIW the DreamPi should allow *any* dial-up device to connect online. I'm interested to know what else people succeed with ;)

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Xiden
Developer
Posts: 2219

Re: SaturnPi

Post#4 » Mon Jun 27, 2016 9:40 am

kazade wrote:FWIW the DreamPi should allow *any* dial-up device to connect online. I'm interested to know what else people succeed with ;)


Kazade for your next project you should see if its possible to use a Pi for Direct Dialing between Two Sega Saturn Netlinks :D
Last edited by Xiden on Wed Sep 26, 2018 12:18 am, edited 1 time in total.

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jdollatari
rebel
Posts: 21

Re: SaturnPi

Post#5 » Wed Sep 14, 2016 10:35 am

segata sanshiro! haha. love saturn. kinda neat to play some daytona or bomberman online
It's still thinking :D

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itsthinkingstill
Vagabond
Posts: 787

Re: SaturnPi

Post#6 » Wed Sep 14, 2016 3:24 pm

Oh and by the way i tested the cmail method with email on the saturn and it does indeed work! loads even faster than the dreamcast.

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HuntrRose
Vagabond
Posts: 727

Re: SaturnPi

Post#7 » Wed Sep 14, 2016 11:09 pm

If I still had a landline I would SO dial for some VON... wish there was a SatPi more than you can imagine...

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HuntrRose
Vagabond
Posts: 727

Re: SaturnPi

Post#8 » Wed Sep 14, 2016 11:09 pm

and dont think I havent considered turning the land line back on either.. :lol:

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Xiden
Developer
Posts: 2219

Re: SaturnPi

Post#9 » Thu Sep 15, 2016 4:54 pm

I've been researching a solution for a "Saturn pi" but its something we'd have to code out. Unless someone knows of some "Virtual Telephone Line Sim" software. From what I've seen, when people use Digital Phone Lines there are two issues. 1. Delay in the service, 2. Receiving Data Packets out of order.

To me, seems like we'd need to take the modem commands from one Saturn and store it in a file, send it to whatever IP is Hosting and have that file read in the correct order back to the other Saturn. But I don't have a deep understanding on how dial up modem tech works, or if I'm even on the right track.

Basically the way I see it maybe working is where one person enters in a IP Address as a "Phone Number" of the person you are wanting to play against, then the PI takes the IP + Whatever Data for the game -> Sends to other persons Saturn and vise versa.

I think we need Kazade to make this for us :) Time to start a kickstarter! lol

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itsthinkingstill
Vagabond
Posts: 787

Re: SaturnPi

Post#10 » Fri Sep 16, 2016 5:43 pm

Xiden wrote:I've been researching a solution for a "Saturn pi" but its something we'd have to code out. Unless someone knows of some "Virtual Telephone Line Sim" software. From what I've seen, when people use Digital Phone Lines there are two issues. 1. Delay in the service, 2. Receiving Data Packets out of order.

To me, seems like we'd need to take the modem commands from one Saturn and store it in a file, send it to whatever IP is Hosting and have that file read in the correct order back to the other Saturn. But I don't have a deep understanding on how dial up modem tech works, or if I'm even on the right track.

Basically the way I see it maybe working is where one person enters in a IP Address as a "Phone Number" of the person you are wanting to play against, then the PI takes the IP + Whatever Data for the game -> Sends to other persons Saturn and vise versa.

I think we need Kazade to make this for us :) Time to start a kickstarter! lol

Haha that would be amazing! since Kazade said that dream pi is basically done maybe this could be his next project!

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