So, UTDC was done at Secret Level… Epic wasn’t involved in the code or anything. In other words, it is not expected to be compatible with normal UT99 PC builds.
I can’t actually remember how the dedicated servers worked – or if we actually had any
I would have gotten the server running at Secret Level, and Sega would have been running them.
Now that I’m at Epic, I’ll see if I can hunt down any source code (it’s possible I sent it all over to Epic back in the day).
ENTRY.DAT… The way we shipped the data on UTDC is not in any useful way that you would ever be able to get it back. All the bytes are reordered to be the exact order randomly read from 100 files, so that the disc never needs to seek when loading a level. It’s nothing like the loose files you would see in a PC build…
Without the source content and code, I don’t think you will ever have luck here
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