Planet Ring - The New Awakening (New Server)

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Indiket
Developer
Posts: 67

Re: Planet Ring - The New Awakening (New Server)

Post#11 » Mon Aug 29, 2016 3:55 pm

I still have access to Dc-Talk Planet Ring folder, so if you want to change / update with this new software, just tell me :)

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DR TEAMCAST
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Re: Planet Ring - The New Awakening (New Server)

Post#12 » Tue Aug 30, 2016 1:34 am

So wait does this work with the mic now? This is cool
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TacT
Uber
Posts: 1053

Re: Planet Ring - The New Awakening (New Server)

Post#13 » Tue Aug 30, 2016 1:36 am

Yes Please get this server redirected or installed on dc talk or dreampi whatever so we can play finally =D

Thanks so much
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it's still thinking.

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Impulse
Admin
Posts: 2103

Re: Planet Ring - The New Awakening (New Server)

Post#14 » Tue Aug 30, 2016 5:40 am

Wow, nice work! Shuouma makes all this server work look easy ;)

If indiket and neoblast are ok with retiring the old server in favor of this server (provided it's more efficient and works on freebsd) then I'm all for it being hosted on dc-talk when it's ready :)
-Impulse

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Shuouma
Developer
Posts: 406

Re: Planet Ring - The New Awakening (New Server)

Post#15 » Tue Aug 30, 2016 12:26 pm

Hi

You can try the new server now, it will probably have some issues in the
beginning, but I will fix them right away so the server becomes stable.
Alot of issues is the game itself :)
For example if you do a profile update, the dreamcast will send the
cached values instead of the newly modified (this happens sometimes only).

VOIP is coming soon, it is going to be a binary you need to run on the rasperry.
I have done it so it will configure "on its own" so you don't need to find out your
public ip/local ip and so on. It has been tested with pcwzrd.

Just so you know, the TEML ranking is a top 10, where you can only have your best score
not several results.

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Xiden
Developer
Posts: 2219

Re: Planet Ring - The New Awakening (New Server)

Post#16 » Tue Aug 30, 2016 1:03 pm

Shuouma wrote:Hi

You can try the new server now, it will probably have some issues in the
beginning, but I will fix them right away so the server becomes stable.
Alot of issues is the game itself :)
For example if you do a profile update, the dreamcast will send the
cached values instead of the newly modified (this happens sometimes only).

VOIP is coming soon, it is going to be a binary you need to run on the rasperry.
I have done it so it will configure "on its own" so you don't need to find out your
public ip/local ip and so on. It has been tested with pcwzrd.

Just so you know, the TEML ranking is a top 10, where you can only have your best score
not several results.


Hey Shuouma :)

Is the Dreampi now automatically pointing to your new server?

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Shuouma
Developer
Posts: 406

Re: Planet Ring - The New Awakening (New Server)

Post#17 » Tue Aug 30, 2016 1:22 pm

Hi Xiden

Yes

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Indiket
Developer
Posts: 67

Re: Planet Ring - The New Awakening (New Server)

Post#18 » Tue Aug 30, 2016 3:21 pm

Impulse wrote:Wow, nice work! Shuouma makes all this server work look easy ;)

If indiket and neoblast are ok with retiring the old server in favor of this server (provided it's more efficient and works on freebsd) then I'm all for it being hosted on dc-talk when it's ready :)


I'm totally agree with the replacement of the server... go ahead!!! :)

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Shuouma
Developer
Posts: 406

Re: Planet Ring - The New Awakening (New Server)

Post#19 » Tue Aug 30, 2016 3:25 pm

And you can play SOAR as 1 player, so if nobody is
online try to break the record.

Note:
You need to type in a 10 digit protect code, anything will do
just needs to be 10 digits :)

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Bob Dobbs
Sub Genius
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Re: Planet Ring - The New Awakening (New Server)

Post#20 » Tue Aug 30, 2016 8:52 pm

Yes! Looking forward to playing this game online during the Wednesday DC Game Night.
Last edited by Bob Dobbs on Thu Sep 01, 2016 9:06 pm, edited 1 time in total.
Regards,
Bob Dobbs

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