pcwzrd13 wrote:Xiden wrote:Much love is deserved to Sega and Epic Games for being to gracious to the retro and homebrew communities
Totally agree with this although they have promised to take a new turn, beginning with giving out the Shenmue 3 license.
Epic definitely. Sega not so much. I'm not sure how much luck Petter has had with current Sega employees but I've contacted several so far with no replies. Contrast that with the CEO of Epic who replied to me in 6 minutes flat.
Former Sega employees like the one I'm in contact with are a lot more helpful.
I actually have friends that work there as well as former employees (..family) so I probably have had an advantage on help from them. But yeah they arent really very open to give out much other than technical details as Sega is very strict on this he said .
Former ones is a totally different thing, so spot on right there.
I also spoke alot to the guy who took over for Kosaka in the development of KAGE on the Dreamcast to what later became SNAP (SnapCOM they called it at that time). I nearly got access to their old CVS repo through him aswell, and that is a real shame I did not get to do in the end. But either way, there probably was not much left of the Dreamcast support and they really did massive changes to what was originally written in C/C++ (compiled on CentOS with gcc), but later ported to Java which is what you can download from the archives given out by LordNikon, available at dcserv.org.