Philia the sequel to Elansar

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Rating System: Please include a rating on the scale from 1 to 10. Make sure to put the name of the game in the topic title (game name must be first in the title) Example: 'Toy Racer Review by yadayadagames'. Also include a poll with options 1-10 other users can rate the game (you can add our own subtitles for each ranking or leave it blank). Example: http://dreamcast-talk.com/forum/viewtop ... f=34&t=789

Poll: tell us what you think of the game

fuck you Orion
0
No votes
fuck you Hucast
1
33%
awful
0
No votes
playable
0
No votes
not into this genre, but it looks nice & all...
0
No votes
decent
1
33%
love the pre-rendered stuff
0
No votes
very good
1
33%
awesome
0
No votes
adventure games rule
0
No votes
Total votes: 3

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mazonemayu
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Philia the sequel to Elansar

Post#1 » Sat Aug 08, 2015 6:15 pm

Image

Gameplay & Story

Obviously I was going to do this sooner or later, as I already did Elansar, so here goes. This time you play as Elina and you need to save your husband. The game is played inside a dream which is always a nice twist on things and allows for more creative visuals. That's all I'm gonna say as there are some spoilers if you haven't played the first game ;)

Basically the game is more of the same, point & click your way through, solving puzzles along the way, rinse, repeat...the puzzels are more complex than before but not impossible.
This time you get to look around 360° by either dragging your cursor to the left or right side of the screen, so it basically feels more like a FPS. Controls are nearly identical to Elansar, mouse and joypad are supported, look for items, click to stored em in a pouch (inventory), ready to be used at will. Saving is also done automatically.


Graphics

More of the pre-rendered stuff the first game was made of, but I must add that this game really improves on the first one. Where Elansar has a more static feel to it (click your way into the next screen over & over again), this one loads an area in 3D (which looks great), but it also lets you look around 360°which is new for an indie game AND very smooth to say the least. It all looks rather dark, but considering it is a dream & all...it does what it needs to do.
There are some loading times in Philia, no big ones though; a few seconds here, a few there. More like the loading times when entering a house in an RPG or something, but I'm not surprised by this as the areas are way bigger than before.

Sound/Music

Soundscapes, gloomy piano, etc...really adds to the atmosphere. Clicking sounds, doors opening & slamming shut, that sort of thing. Just what a game like this needs.


Replay

Same as before: once a year or so.


Overall
8/10


A well deserved 8, for the wonderful pre-rendered 3D stuff this time. imho Orion did an even better job on this one than on Elansar. Good job 8-)
We are SEGA generation.

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Orion_
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Re: Philia the sequel to Elansar

Post#2 » Tue Jun 28, 2016 2:59 am

For those interested, my Dreamcast games Elansar & Philia are available at a reduced prices on my website
http://orionsoft.free.fr/retroshop/index.html
Retro Game Programming -> http://onorisoft.free.fr/ <-
Dreamcast, PS1, PCe, MD, Atari, Jaguar, GP32, GBA, ...

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