HL Mod: HL Grunt beta 2

Moderators: pcwzrd13, deluxux, VasiliyRS

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Anthony817
Shark Patrol
Posts: 4009
Location: Fort Worth, Texas

HL Mod: HL Grunt beta 2

Post by Anthony817 »

Evil Wesker just released beta 2 of his mod! Get it below!

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You are a grunt (riot militiamen attacking Gordon from the first game), you barely have the skill of "Black Ops" and now Mezy Proryvaetes must travel through the city which is already flooded with headcrabs and all your friends have become zombies!

City, Offers a large map of the city with canals and streets at the end of which you fight the boss helicopter.

In Countryside, let yourself be carried away by the dereven′ku from RE4! Note: You need a Dreamcast keyboard to activate "No Clip" as you start out of map.

And as a bonus, I have fixed the previous version of the Dungeon map of which I made where you must battle decomposed zombies!
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http://www.megaupload.com/?d=BM8QNIWT

I have no more cd's, so I leave it to you guy's to tell me how it is. Enjoy and have a happy 11th birthday Dreamcast!
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Outrunner
fire
Posts: 75
Dreamcast Games you play Online: Phtansy Star Online
Location: Portugal

Re: HL Mod: HL Grunt beta 2

Post by Outrunner »

Looks awesome :shock:
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Dreamcaster
Anarki
Posts: 92
Location: Poland

Re: HL Mod: HL Grunt beta 2

Post by Dreamcaster »

Thanks man, could you paste changelog?
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Anthony817
Shark Patrol
Posts: 4009
Location: Fort Worth, Texas

Re: HL Mod: HL Grunt beta 2

Post by Anthony817 »

He included no changelog, but he has fixed a few things and made the custom zombie textures show up on the models.
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crazyuk
shadow
Posts: 13

Re: HL Mod: HL Grunt beta 2

Post by crazyuk »

Very nice ,iam going to have to get a keyboard
I like the look of the crossbow bottom pic
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Anthony817
Shark Patrol
Posts: 4009
Location: Fort Worth, Texas

Re: HL Mod: HL Grunt beta 2

Post by Anthony817 »

Yeah, the kool thing about all these HL mods is that most of them have totaly new weapon models. The crowbar is replaced for the knife in this mod too.
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