Street Fighter 2 CE Beat 'Em Up

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Ro Magnus Larsson
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Street Fighter 2 CE Beat 'Em Up

Post by Ro Magnus Larsson »

STREET FIGHTER 2 CE Beat 'Em Up!

I am modding a Street Fighter II Champion Edition Beat Em Up for Dreamcast using DreamBOR so I labeled by now "SF2 CE Beat 'Em Up".
The idea is to make a Beat 'em up version keeping all the most original as possible, opening, stages, movements, soundtracks and characters. Of course it can not contains all 12 selectable chars because of DC RAM limits. But they will be as bosses too.
I hope to release it for all DC systems and emulators, but it will need test and re test. Maybe I can make the original Bonus stages too.
This will be the first of the last three dev projects I will do with this engine and then probably will retire from dc scene. The other titles are ambitious but not impossible, and the last one is a very "Rare" never seen on a SEGA console and as I noticed there are very few possibilities to port any arcade version to our beloved Dreamcast so long time challenge for me since 1994.
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Screen05.jpg
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SF2CH title.png
Last edited by Ro Magnus Larsson on Thu Aug 17, 2023 7:52 pm, edited 7 times in total.
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Anthony817
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Re: Street Fighter II CE Beat 'Em Up

Post by Anthony817 »

Very nice!
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SolidSonicTH
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Re: Street Fighter II CE Beat 'Em Up

Post by SolidSonicTH »

Uh, can I have a more thorough explanation for what's going on here?

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dubcity
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Re: Street Fighter II CE Beat 'Em Up

Post by dubcity »

Ro Magnus Larsson wrote:I am modding Street Fighter II CE for Dreamcast using DreamBOR. I am trying to keep the most original as possible, sounds and characters. Of course it can not contains all 12 chars because of RAM limits. I hope to release it soon for all DC systems and emulators, but it will need test.

select.png

SF2CH title.png
You mention emulators here. For phones of PC?

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Ro Magnus Larsson
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Re: Street Fighter II CE Beat 'Em Up

Post by Ro Magnus Larsson »

SolidSonicTH wrote:Uh, can I have a more thorough explanation for what's going on here?
Yes, you can: This is simply a beat em up version of the classic Street Fighter 2 Champion Edition, I am modding graphics and stages now trying to keep quality as more as I can (or the engine allows me, RAM memory), maybe I can do 2 or 3 versions with different chars in each one or one version in 2 or 3 cdis
Last edited by Ro Magnus Larsson on Tue Mar 28, 2023 12:57 am, edited 1 time in total.
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Ro Magnus Larsson
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Re: Street Fighter II CE Beat 'Em Up

Post by Ro Magnus Larsson »

dubcity wrote:
Ro Magnus Larsson wrote:I am modding Street Fighter II CE for Dreamcast using DreamBOR. I am trying to keep the most original as possible, sounds and characters. Of course it can not contains all 12 chars because of RAM limits. I hope to release it soon for all DC systems and emulators, but it will need test.

select.png

SF2CH title.png
You mention emulators here. For phones of PC?
for PC. I do not know anything about phones emulators, never played DC in a phone but I thought the cdi file is the same as for PC ?
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Ro Magnus Larsson
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Re: Street Fighter II CE Beat 'Em Up

Post by Ro Magnus Larsson »

Testing some working scenes , here Ken's harbour Stage will be part
PLAYTHROUGH 05.png
and Bonus Car Stage maybe go before or after...
car stage 02.png
car stage 02.png (29.31 KiB) Viewed 65789 times
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dubcity
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Re: Street Fighter II CE Beat 'Em Up

Post by dubcity »

any updates on this?

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AyeYoYoYOOO
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Re: Street Fighter II CE Beat 'Em Up

Post by AyeYoYoYOOO »

DOPE

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Ro Magnus Larsson
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Re: Street Fighter II CE Beat 'Em Up

Post by Ro Magnus Larsson »

dubcity wrote:any updates on this?
Yes, Main Chars are almost done, titles and video presentation and start screen are done, in July I will continue the developings of Stages, and final Stage, it will not be a short game but I hope to finish it before August
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