Elysian Shadows

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-drez01-
Tank Jr.
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Re: Elysian Shadows

Post#171 » Thu Nov 06, 2014 9:32 pm

GreenLit :mrgreen: :idea:

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mazonemayu
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Re: Elysian Shadows

Post#172 » Tue Dec 16, 2014 3:54 pm

We are SEGA generation.

Subscribe:

https://youtube.com/user/mazonemayu <———gameplay vids be here

Visit:

https://www.flickr.com/photos/150479343@N06/albums <—-collection piccies here

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Radkin
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Re: Elysian Shadows

Post#173 » Thu Dec 18, 2014 3:05 pm

Speaking of interviews, DC-Talk has been planning for quite sometime now to do one of our own. We'd like members to contribute as well. Please ask ANY questions you have for the Elysian Shadows team, before we persist.
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Radkin


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naiaru
photon blast
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Re: Elysian Shadows

Post#174 » Thu Dec 18, 2014 7:10 pm

I'm pretty sure they said leading up to and during the Kickstarter that they were planning on the game being done a year and a half after the Kickstarter ended. (I believe Falco and Tyler have said it during livestreams, but they're each like 3 hours long so I can't find an exact quote.) I'd want to know if they still think they can keep to that schedule.

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Radkin
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Re: Elysian Shadows

Post#175 » Fri Dec 19, 2014 12:17 am

Alright,that's a good one. :)
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Radkin


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Radkin
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Re: Elysian Shadows

Post#176 » Tue Dec 23, 2014 11:30 am

I suppose no one else cares to ask any questions?
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Radkin


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VasiliyRS
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Re: Elysian Shadows

Post#177 » Tue Dec 23, 2014 1:23 pm

I suppose no one else cares to ask any questions?

Any new videos or live streams coming?
Anything changed in game since kickstarter ends (new feature implemented or something you wanted to do but dropped)?

You can rephrase my question to correct english version.

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naiaru
photon blast
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Re: Elysian Shadows

Post#178 » Tue Dec 23, 2014 6:00 pm

Another question if I may: they were messing around alot with the camera angles to make it more 2D or 3D looking in gameplay videos during the Kickstarter, so have they settled on what the camera angle is going to be like?

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Omnibot2000
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Re: Elysian Shadows

Post#179 » Thu Dec 25, 2014 5:24 pm

I'd like to know if the DC version will use bump mapping or blooming or anything which the DC is capable of but which was never used in its original lifespan.

Will ES support the SD card adapter for extra content?

And I'm of course eager to see the new character designs, some of the pixel art and especially the design of the hero was one of the few things that bothered me while I followed the progress of this ambitious project.

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Impulse
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Re: Elysian Shadows

Post#180 » Mon Dec 29, 2014 3:18 am

Thanks for questions guys. We'll be gathering them together soon, in the mean time ask away!
-Impulse

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