SLaVE

Moderators: pcwzrd13, deluxux, VasiliyRS

dave_van_damn
Graffiti Grind
Posts: 310

Re: SLaVE

Post#191 » Mon May 29, 2017 1:41 am

Awesome video, looking forward to more! Thanks!
aka DavidHK on DC games.

User avatar
Wrath of Khan
Sega RPG
Posts: 602

Re: SLaVE

Post#192 » Mon May 29, 2017 3:28 pm

BloodBrother wrote:Thanks so much for posting this! I only recently discovered the Dreamcast was still thriving, and Slave is the first game game I've preordered. Its great to see the gameplay.

Cool, there are many games already released and more in the pipeline. https://dreamcasttoday.wordpress.com

BloodBrother
core
Posts: 121

Re: SLaVE

Post#193 » Tue May 30, 2017 1:45 am

Wrath of Kahn: I appreciate the link! Ive not been to that site often enough. Im super excited for Slave and Elysian Shadows, and cant wait for non backers to be able to pick up Alice Dreams Tournament! (Which i read was supposed to be at the end of this month...)

P.s. I would love to see/hear more about Hypertension, as that seems very up my alley.
THE WORLD AS WE KNOW IT IS A LIE.

If you want it, come and take it from me. If you think you can, you still dont know me.

User avatar
The-Amazing-Mr_V
Metallic
Posts: 821

Re: SLaVE

Post#194 » Tue May 30, 2017 9:43 am

This game will be awesome!

User avatar
Corbyn
Developer
Posts: 71
Contact:

Re: SLaVE

Post#195 » Tue May 30, 2017 4:48 pm

Thanks!! More footage hopefully coming tonight!! :-)

User avatar
ConnorORT
shadow
Posts: 6
Contact:

Re: SLaVE

Post#196 » Tue May 30, 2017 11:32 pm

Looks great Cor. You're the best!
Connor O.R.T. Linning - Game Developer & Soundtrack Composer
Facebook, Twitter, Tumblr, Youtube, Soundcloud, Twitch, Bandcamp

User avatar
Corbyn
Developer
Posts: 71
Contact:

Re: SLaVE

Post#197 » Mon Jun 05, 2017 5:28 am



Enjoy <3

BloodBrother
core
Posts: 121

Re: SLaVE

Post#198 » Mon Jun 05, 2017 6:28 am

Hey hey, that looks freaking gnarly :) Thank you!
Can you describe the multiplayer component; is it two player console play or network based?
THE WORLD AS WE KNOW IT IS A LIE.

If you want it, come and take it from me. If you think you can, you still dont know me.

User avatar
Corbyn
Developer
Posts: 71
Contact:

Re: SLaVE

Post#199 » Wed Jun 07, 2017 11:21 am

Its two player splitscreen -- networking is something I really want, but the networking in my engine is incomplete so it could potentially be released later in an engine patch for both PC and DC. I'd rather not delay SLaVE anymore than it already is -- but:

'}">show spoiler»


User avatar
mazonemayu
Agent Provocateur
Posts: 4274
Contact:

Re: SLaVE

Post#200 » Wed Jun 07, 2017 2:35 pm

If it has online play, I personally don't care if it takes a while longer, we really need an indie game with network capabilities, might as well be you guys :lol: :mrgreen:
We are SEGA generation.

Subscribe:

https://youtube.com/user/mazonemayu <———gameplay vids be here

Visit:

https://www.flickr.com/photos/150479343@N06/albums <—-collection piccies here

Return to “New Games”

Who is online

Users browsing this forum: No registered users