Xenocider/Project Q

Moderator: VasiliyRS

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DarkSynbios
fragger
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Re: Xenocider/Project Q

Post#271 » Mon Nov 14, 2016 2:51 pm

Nice job so far! :D

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hombreimaginario
Developer
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Re: Xenocider/Project Q

Post#272 » Thu Nov 17, 2016 7:53 am

Just in case you guys are a bit lazy to check out the link, here's the video anyway :P



Read the whole story here :)

Pre-order Xenocider here!

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krssn
Vagabond
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Re: Xenocider/Project Q

Post#273 » Thu Nov 17, 2016 6:15 pm

That shipwreck crab looks awesome... :lol:

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Wrath of Khan
Outtrigger
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Re: Xenocider/Project Q

Post#274 » Thu Nov 17, 2016 8:18 pm

krssn wrote:That shipwreck crab looks awesome... :lol:

Yes, it does.

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hombreimaginario
Developer
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Re: Xenocider/Project Q

Post#275 » Tue Nov 29, 2016 10:46 am

We just came back to our homes after reuniting in Madrid for an intensive work weekend, mainly focused on turning Xenocider on a more complete, playable (and re-playable) experience. We all live in different cities, so we keep each other updated via Skype or Hangouts and do regular video-meetings when we are done with our jobs, which usually means quite late at night. But once in a while, meeting and testing things in person is worth the trip...

Lots of updates, learn more here!
http://retrosumus.com/2016/11/xenocider ... in-madrid/

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hombreimaginario
Developer
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Re: Xenocider/Project Q

Post#276 » Tue Dec 06, 2016 4:10 pm

Only 10 copies of the PAL edition and 18 copies of the steelbook edition are still available. So we figured we might as well start doing some tests...
Pre-order Xenocider today! :D http://retrosumus.com/shop/

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DCGX
stalker
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Re: Xenocider/Project Q

Post#277 » Wed Dec 07, 2016 10:57 am

Shit I need to get around to preordering. So much going on, my mind running in a hundred directions all the time it seems lol

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hombreimaginario
Developer
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Re: Xenocider/Project Q

Post#278 » Tue Jan 31, 2017 5:57 am

New Year, new boss, new stage, new challenges!

http://retrosumus.com/2017/01/new-year- ... hallenges/

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DCGX
stalker
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Re: Xenocider/Project Q

Post#279 » Wed Feb 01, 2017 11:43 am

Whoa. I like the city stage. I wasn't expecting an urban area.

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The-Amazing-Mr_V
chill
Posts: 300

Re: Xenocider/Project Q

Post#280 » Wed Feb 01, 2017 8:59 pm

This is looking awesome!

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