Really looking forward to this myself.
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[CANCELED] OutbreakX
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- Radkin
- PSOaholic
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- FlorreW
- Animated Violence
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Re: OutbreakX (possible new game)
Ill hope that you wnjoy your new appartment
Would be nice to here something from you soon again , just a sign that your still there Looking forward to see more of this game as it looks really great already.
If you ever gonna sell it , you have one more here that for sure will preorder !
Would be nice to here something from you soon again , just a sign that your still there Looking forward to see more of this game as it looks really great already.
If you ever gonna sell it , you have one more here that for sure will preorder !
- Wrath of Khan
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Re: OutbreakX (possible new game)
Title says... possible new game.... so maybe, maybe not. Looks nice but to finish a full 3d dc game may require additional funds at some point.
- Bob Dobbs
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Re: OutbreakX (possible new game)
This is the main game I have been looking forward to seeing finished.
Regards,
Bob Dobbs
Bob Dobbs
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Re: OutbreakX (possible new game)
(bump)
1. So apparently I'm not dead and the game is not canceled, in case anyone cares.
2. I'm slowly rewriting everything from scratch. Unfortunately, KGL (in it's current state) is pretty much garbage, sorry PH3NOM (ok, it's not THAT bad, but it's not production ready => useless for a serious project.
To be a bit specific: it's slow, buggy and eats almost 5mb ram on it's own, which is totally unacceptable for a system with 16mb ram). So I strongly recommend against using it.
3. New "engine" is still in a early state, but I've already implemented dynamic lighting and "cheap shadows" (modifier volumes):
4. I'll reupload everything when the time is right. Progress is very slow (I can't work on the game as much as I'd want to due to various ongoing real life issues), so I will rarely post updates.
That's all for now.
1. So apparently I'm not dead and the game is not canceled, in case anyone cares.
2. I'm slowly rewriting everything from scratch. Unfortunately, KGL (in it's current state) is pretty much garbage, sorry PH3NOM (ok, it's not THAT bad, but it's not production ready => useless for a serious project.
To be a bit specific: it's slow, buggy and eats almost 5mb ram on it's own, which is totally unacceptable for a system with 16mb ram). So I strongly recommend against using it.
3. New "engine" is still in a early state, but I've already implemented dynamic lighting and "cheap shadows" (modifier volumes):
4. I'll reupload everything when the time is right. Progress is very slow (I can't work on the game as much as I'd want to due to various ongoing real life issues), so I will rarely post updates.
That's all for now.
Last edited by 111 on Fri Jun 30, 2017 9:00 pm, edited 1 time in total.
- Bob Dobbs
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Re: OutbreakX (possible new game)
Really really great to see this game isn't dead. I really am looking forward to this one making it to the finish line...best of luck, 111!
Regards,
Bob Dobbs
Bob Dobbs
- The-Amazing-Mr_V
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Re: OutbreakX (possible new game)
I'm glad it's not dead! I've been hoping to see an update on this game!!!!
- mazonemayu
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Re: OutbreakX (possible new game)
your motivation seems to be ok, since you're writing a new engine and all, but wouldn't it be easier to team up with a few folks for a project like this?
We are SEGA generation.
Subscribe:
https://youtube.com/user/mazonemayu <———gameplay vids be here
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Subscribe:
https://youtube.com/user/mazonemayu <———gameplay vids be here
Visit:
https://www.flickr.com/photos/150479343@N06/albums <—-collection piccies here
- DarkSynbios
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Re: OutbreakX (possible new game)
I am happy to hear that the project is not canceled. I will agree with Mazonemayu about to find a few freelancer guys so can help you with your project. Keep your good work man!
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- lithium
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