Source Code for Red Dog: Superior Firepower Released!

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pcwzrd13
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Source Code for Red Dog: Superior Firepower Released!

Post by pcwzrd13 »

Reddog_title.png
Some pretty awesome news for the community! The source code for Red Dog: Superior Firepower has been released to the public! Unlike a lot of source code "releases", this is not a leak but an official release by the rights owner. Big thanks to Matt Goldbert (the engine programmer) and Argonaut founder Jez San for making this happen! Let's see what the community can do with it! :D

https://github.com/mattgodbolt/reddog
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Re: Source Code for Red Dog: Superior Firepower Released!

Post by DarkSynbios »

That's good news for an extra online option :P
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Re: Source Code for Red Dog: Superior Firepower Released!

Post by TapamN »

It looks like they planned to make a VMU game, but never got around to it.

They had fun writing the comments in the asm:
https://github.com/mattgodbolt/reddog/b ... render.src

Code: Select all

				MOV			temp, temp2			; copy that badger across
				ADD			vertTab, temp		; temp now points at the *next* vertex, >or< is total bobbins
;5 [4]
				PREF		@temp				; prefetch that madness in
				ADD			normTab, temp2		; temp2 points at the normal, which is nice
;6 [5] lW (the lighting value) is now ready and waiting for yas
				FLDI0		nZ					; nZ is now ready for use, so load buggerall into it
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Re: Source Code for Red Dog: Superior Firepower Released!

Post by Ryo_Hazuki »

Wasn't there a PS2 game that used this engine?
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Re: Source Code for Red Dog: Superior Firepower Released!

Post by Wombat »

Awesome, looking forward to see what the community will make (and find) of this!
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Anthony817
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Re: Source Code for Red Dog: Superior Firepower Released!

Post by Anthony817 »

Holy shit yes! Now lets hope Stainless Games can fully release the Carmageddon 2 source which was also made with this same engine! I would love to see a port to the DC! Hell even some mods for this game would be great to see! :mrgreen:
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Re: Source Code for Red Dog: Superior Firepower Released!

Post by spellcaster »

so the source won't compile and they didn't provide game assets here, how is this valuable?
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