Any updates to this?NeoSnk wrote:Thanks a lot, this is what I'm working right now and I want to publish next month:
- Option to change the drive where it is installed
- Change the sprites size using the interface (Editable)
- Editable Tile Size
- Scrolling for the background
- Change transparency color to magenta
- Export images directly to BMP
- Return to the Dreamcast menu when you open a CD door.
- improve the enemy's Intelligence to follow the character.
I also will improve the graphics of that template, so people will get more interested!
Tutorial: How to make a Dreamcast game using the Titan IDE.
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- killer
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Re: Tutorial: How to make a Dreamcast game using the Titan IDE.
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Re: Tutorial: How to make a Dreamcast game using the Titan IDE.
They seem to use facebook for updates.
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- Outtrigger
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Re: Tutorial: How to make a Dreamcast game using the Titan IDE.
Yes, almost there! Finally I got everything in just one installer!!! Doing the final tests before it is online! I'll post it here. Thanks.
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Re: Tutorial: How to make a Dreamcast game using the Titan IDE.
Titan IDE 0.2 is available! Making your game for Dreamcast has never been so easy.
- Everything in one installer
- It comes with a Sonic and a Mega Man template (Dreamcast / PC)
- Double of resolution for sprites
- More Animations
- Classes for boss and items
- Scrolling Background
- Larger interface
- Installation works on any drive
Download: https://titangamestudios.com/2017/04/22 ... titan-ide/
For tutorials and homebrews access Titan Game Studios: https://titangamestudioscom.wordpress.com/
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- killer
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Re: Tutorial: How to make a Dreamcast game using the Titan IDE.
Awesome! Thanks for letting us know! I look forward to playing around with this. Was the enemy AI also improved?
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Re: Tutorial: How to make a Dreamcast game using the Titan IDE.
Mmmm... I forgot about this LoL, but let me know what you need and I can send you the code!!!Green Ranger wrote:Awesome! Thanks for letting us know! I look forward to playing around with this. Was the enemy AI also improved?
For tutorials and homebrews access Titan Game Studios: https://titangamestudioscom.wordpress.com/
For interviews and gameplay support me on YouTube:
https://www.youtube.com/@NaiAdventure/featured
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Re: Tutorial: How to make a Dreamcast game using the Titan IDE.
Right now I'm working on the version 0.3, Ill add a RPG and Shump up template. And also support for Ouya!!!
For tutorials and homebrews access Titan Game Studios: https://titangamestudioscom.wordpress.com/
For interviews and gameplay support me on YouTube:
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- killer
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Re: Tutorial: How to make a Dreamcast game using the Titan IDE.
You mentioned adjusting the AI so the enemy can follow the player. Also, if there isn't already a way to have the enemy fire projectiles at the player, that code would be useful too.NeoSnk wrote:Mmmm... I forgot about this LoL, but let me know what you need and I can send you the code!!!Green Ranger wrote:Awesome! Thanks for letting us know! I look forward to playing around with this. Was the enemy AI also improved?
0.3 will have a RPG and Shoot Em' up template?? NeoSnk you're spoiling us!! I can't even describe how exciting this project this.
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Re: Tutorial: How to make a Dreamcast game using the Titan IDE.
Hey guys, after months without an update and with much suffering LoL. a new version is available.
On this version a shumpup template has been added and its totally editable. Now the tool has 3 templates: ShumUp, platform (Sonic), action-platform (Mega Man).
Soon I will add a template for RPG, a more friendly interface and I hope to add support for online games
Cheers.
For tutorials and homebrews access Titan Game Studios: https://titangamestudioscom.wordpress.com/
For interviews and gameplay support me on YouTube:
https://www.youtube.com/@NaiAdventure/featured
For interviews and gameplay support me on YouTube:
https://www.youtube.com/@NaiAdventure/featured