The source code for the original Postal has been released and the original devs are requesting that someone port it to the Dreamcast! Well I guess technically they said "Dremcast" but I'm fairly certain that's a typo. Some talented developer get on this and add online multiplayer while you're at it!
http://www.thedreamcastjunkyard.co.uk/2 ... ource.html
Postal Now Open Source, Devs Asking for Dreamcast Port
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Please check the other forums in the Dreamcast section before posting here to see if your topic would fit better in those categories. Example: A new game/homebrew release would go in the New Releases/Homebrew/Emulation section: http://dreamcast-talk.com/forum/viewforum.php?f=5 or if you're having an issue with getting your Dreamcast to work or a game to boot it would go in the Support section: http://dreamcast-talk.com/forum/viewforum.php?f=42
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Postal Now Open Source, Devs Asking for Dreamcast Port
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Re: Postal Now Open Source, Devs Asking for Dreamcast Port
looks very interesting I never played this game before or saw it much Would be nice to port to DC =)
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Re: Postal Now Open Source, Devs Asking for Dreamcast Port
Has anything come of this porting to the Dreamcast?
THE WORLD AS WE KNOW IT IS A LIE.
If you want it, come and take it from me. If you think you can, you still dont know me.
If you want it, come and take it from me. If you think you can, you still dont know me.
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Re: Postal Now Open Source, Devs Asking for Dreamcast Port
Last time i tried (it was in Early 2017), i was not even able to get the game to work properly on Linux.
The good thing is that it does not use hardware acceleration, which makes things a bit easier.
The game uses SDL 2.0 but that can be switched to SDL 1.2 with some efforts.
However, the code is a huge mess, especially the code that handles directories and filepaths.
It hates relative paths and i need that for the DC. Usually, it's not an issue except this one...
The good thing is that it does not use hardware acceleration, which makes things a bit easier.
The game uses SDL 2.0 but that can be switched to SDL 1.2 with some efforts.
However, the code is a huge mess, especially the code that handles directories and filepaths.
It hates relative paths and i need that for the DC. Usually, it's not an issue except this one...
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Re: Postal Now Open Source, Devs Asking for Dreamcast Port
this would be cool. anything come of this?
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Re: Postal Now Open Source, Devs Asking for Dreamcast Port
Okay, just thinking outside the box... But, could JoshProd publish it with the teams blessing? Would be awesome to have a post-death release on the DC!
https://youtu.be/XcyBq8vZ3Yg <----- Dreamcast gameplay videos
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Re: Postal Now Open Source, Devs Asking for Dreamcast Port
Just in case anyone feels the need, you can grab the source here:
https://archive.org/details/postal_source
https://archive.org/details/postal_source
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Re: Postal Now Open Source, Devs Asking for Dreamcast Port
Xenociders is gold, they Can focus on other project.
[Édit] postal is the game you have to kill everyone in a poor village ?
[Édit] postal is the game you have to kill everyone in a poor village ?