webcd wrote:pcwzrd13 wrote:korni wrote:
Which version of the PC server are you using?
I've tried multiple versions but mainly 413 which was released shortly after the Dreamcast game was released.
UT for DC came out in Nov '99 and was in dev several months prior to that. The server was so old when it first came out that the multiplayer console 'pause' text command would freeze up an entire gameplay for everyone on a server until it was later patched in 2002, I believe. This bug was a problem in most of 2001 as far as I remember, maybe discovered / rare in 2000. It stopped becoming a problem for online play eventually late 2001 / early 2002.
I used to play UT non-stop back then. One day I was fucking around alone in a server trying to type with my feet while playing with the controller (I wanted to type something mid air while dueling in lowgrav instagib). I accidentally discovered you could open the "(>say" prompt and then hold escape and type another key to erase the word "say" and just leave the "(>" command prompt. Once I did this I tried typing in "(> name whatever name" this changed my name which meant you could indeed input commands, something players weren't meant to do. Afterwards a player I knew name Bug JBI joined and I shared my discovery. He found a list of commands and we spent hours trying them out.
The pause command was no server bug it was just a normal command that wasn't locked out from clients using on servers by default. It obviously got out and caused a lot of problems. Eventually the servers moderator hal9000 got around to disabling the pause function on all servers. Afterwards people would ruin games by binding a stack of suicide commands to a key and spamming multiple suicides at once endlessly, this would cause everyone's frame rates to drop to unplayable levels.
The commands also had lots of cool functions like allowing mouse users to play with AA and auto lock, switching teams without leaving the game, adding more bots beyond the player limit, and loading ctf and Dom maps in dm. You could also use the connect command but I don't know if you could ever be on the same network as another DC to connect to and you couldn't connect to the master server from offline games. I hope one day maybe this helps in us getting back online but I don't know anything about how the game engine works.
After years of playing other console fps games I feel like the UT and Q3 ports are the best PC to console ports of all FPS games and really gave the players a lot in comparison to later console fps (excluding the new quake remasters). I mean UT had it's own dedicated server client, which is really the holy grail for getting the game online again if it ever turns up.
Thank you for making it to the end of my rant