Project Justice 3D Models.

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Esppiral
MegaDeath
Posts: 220

Re: Project Justice 3D Models.

Post by Esppiral »

k-do wrote: Fri May 10, 2024 12:30 pm Esppiral how did you extracted the model? Can you share how you did and tools that you used?
It is quite the procces.

First you need to cancel the character animations.

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By nopping the following addresses

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So they stay in the Default T-pose position, well in this case their stick position lol.

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Then use Ninja Ripper to rip the models from Demul, import them to your 3D program of choice and clean and fix duplicated meshes and proportions since 3D ripper does not play well with Demul.