Knights of Valour The Seven Spirits(Update cdi 32M version)
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- rebel
- Posts: 20
Re: Knights of Valour The Seven Spirits(Update DD program support)
Thank you so much for Port and thank you so much for the support correcting the games you are Congratulations "YZB"
- mistamontiel
- Shark Patrol
- Posts: 1966
- Dreamcast Games you play Online: Errythan except Tetris o.0
- Location: Miami, FL, CUBA
- Contact:
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- core
- Posts: 127
Re: Knights of Valour The Seven Spirits(Update DD program support)
dd is the program used to inject the sram configurations into the game.mistamontiel wrote:What's DD?
The first release of knights of Valour could not use dd, so the settings could not be changed. yzb updated the game so that it can use dd and configurations can be updated.
- zychion
- rebel
- Posts: 21
- Dreamcast Games you play Online: Ooga Booga, Alien Front Online and Phantasy Star Online
Re: Knights of Valour The Seven Spirits(Update DD program support)
Has anyone been able to finish this on IDE Dreamshell? The couple times I have tried, it crashes at some point. You can usually get a few levels in though.
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- Developer
- Posts: 130
- Dreamcast Games you play Online: pso
Re: Knights of Valour The Seven Spirits(Update DD program support)
Well, I made the cdi version of this game, and it has passed the test of mode and gdemu. They are working properly, but I don’t know if it can work properly if I use the disc, so anyone wants to test it?
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- minority
- Posts: 68
Re: Knights of Valour The Seven Spirits(Update DD program support)
zychion wrote:Has anyone been able to finish this on IDE Dreamshell? The couple times I have tried, it crashes at some point. You can usually get a few levels in though.
I can confirm that it also cashed with gd emu at some levels
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- shadow
- Posts: 5
Re: Knights of Valour The Seven Spirits(Update DD program support)
It works fine for me. I played through the 1st level, and so far, seems fine. Haven't tested further than that at this moment.yzb wrote:Well, I made the cdi version of this game, and it has passed the test of mode and gdemu. They are working properly, but I don’t know if it can work properly if I use the disc, so anyone wants to test it?
THANK YOU!
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- shadow
- Posts: 12
Re: Knights of Valour The Seven Spirits(Update cdi version test)
Hi all....Thank you very much all the dreamcast scene,megavolt and yzb...for the fantastic work!!
Tried the cdi and it works perfect on dreamcast and reicast emulator on my arcade pandora s key 7 1080p...
Pefect grafics,60 fps,no stuttering,no freezeshort loading time...etc
WOW,this cdi port runs better than the original emulation of AW on reicast emu...
Tried the cdi and it works perfect on dreamcast and reicast emulator on my arcade pandora s key 7 1080p...
Pefect grafics,60 fps,no stuttering,no freezeshort loading time...etc
WOW,this cdi port runs better than the original emulation of AW on reicast emu...
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- Developer
- Posts: 130
- Dreamcast Games you play Online: pso
Re: Knights of Valour The Seven Spirits(Update DD program support)
gAm3_Fr3aQu3 wrote:It works fine for me. I played through the 1st level, and so far, seems fine. Haven't tested further than that at this moment.yzb wrote:Well, I made the cdi version of this game, and it has passed the test of mode and gdemu. They are working properly, but I don’t know if it can work properly if I use the disc, so anyone wants to test it?
THANK YOU!
Thank you for your test, it seems that the cdi version should be no problem
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