Knights of Valour The Seven Spirits(Update cdi 32M version)

sidnei55
rebel
Posts: 20

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post by sidnei55 »

Thank you so much for Port and thank you so much for the support correcting the games you are Congratulations "YZB"

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mistamontiel
Shark Patrol
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Dreamcast Games you play Online: Errythan except Tetris o.0
Location: Miami, FL, CUBA
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Re: Knights of Valour The Seven Spirits(Update DD program support)

Post by mistamontiel »

What's DD?

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fafadou
Gold Lion
Posts: 1667

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post by fafadou »

Dreamshell ide hdd.

slivercr
core
Posts: 127

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post by slivercr »

mistamontiel wrote:What's DD?
dd is the program used to inject the sram configurations into the game.

The first release of knights of Valour could not use dd, so the settings could not be changed. yzb updated the game so that it can use dd and configurations can be updated.

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zychion
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Dreamcast Games you play Online: Ooga Booga, Alien Front Online and Phantasy Star Online

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post by zychion »

Has anyone been able to finish this on IDE Dreamshell? The couple times I have tried, it crashes at some point. You can usually get a few levels in though.

yzb
Developer
Posts: 130
Dreamcast Games you play Online: pso

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post by yzb »

Well, I made the cdi version of this game, and it has passed the test of mode and gdemu. They are working properly, but I don’t know if it can work properly if I use the disc, so anyone wants to test it?

cast128dreams
minority
Posts: 68

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post by cast128dreams »

zychion wrote:Has anyone been able to finish this on IDE Dreamshell? The couple times I have tried, it crashes at some point. You can usually get a few levels in though.

I can confirm that it also cashed with gd emu at some levels

gAm3_Fr3aQu3
shadow
Posts: 5

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post by gAm3_Fr3aQu3 »

yzb wrote:Well, I made the cdi version of this game, and it has passed the test of mode and gdemu. They are working properly, but I don’t know if it can work properly if I use the disc, so anyone wants to test it?
It works fine for me. I played through the 1st level, and so far, seems fine. Haven't tested further than that at this moment.

THANK YOU! :mrgreen:

SEGASNK69
shadow
Posts: 12

Re: Knights of Valour The Seven Spirits(Update cdi version test)

Post by SEGASNK69 »

Hi all....Thank you very much all the dreamcast scene,megavolt and yzb...for the fantastic work!!

Tried the cdi and it works perfect on dreamcast and reicast emulator on my arcade pandora s key 7 1080p...

Pefect grafics,60 fps,no stuttering,no freezeshort loading time...etc

WOW,this cdi port runs better than the original emulation of AW on reicast emu... :D

yzb
Developer
Posts: 130
Dreamcast Games you play Online: pso

Re: Knights of Valour The Seven Spirits(Update DD program support)

Post by yzb »

gAm3_Fr3aQu3 wrote:
yzb wrote:Well, I made the cdi version of this game, and it has passed the test of mode and gdemu. They are working properly, but I don’t know if it can work properly if I use the disc, so anyone wants to test it?
It works fine for me. I played through the 1st level, and so far, seems fine. Haven't tested further than that at this moment.

THANK YOU! :mrgreen:

Thank you for your test, it seems that the cdi version should be no problem :mrgreen:

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