Dolphin Blue
Moderators: pcwzrd13, deluxux, VasiliyRS
- AyeYoYoYOOO
- Anarki
- Posts: 90
- Location: GO ILL
- Contact:
Re: Dolphin Blue
Is the DL link in original 1st post the most updated widescreen version with all fixes ?megavolt85 wrote:widescreen updated
- megavolt85
- Developer
- Posts: 1948
Re: Dolphin Blue
yepAyeYoYoYOOO wrote:Is the DL link in original 1st post the most updated widescreen version with all fixes ?megavolt85 wrote:widescreen updated
- pitito
- dark night
- Posts: 63
Re: Dolphin Blue
Would it be possible for you to release the cdi with the internal sram uncompressed?yzb wrote:This is a very good game. I made a cdi format based on the last updated gdi of megavolt85. I have finished playing the whole game on gdemu without any problems.
But it has not been burnt test, welcome to test (this cdi image has been optimized for gdrom bald reading, if you use mode to test this cdi, it will be a little slow)
If you find other problems, please let me know
CDI:(Normal version, not widescreen version)
https://mega.nz/file/UPpmjbrD#nZE5fAsKR ... BMmvEqTVFM
In the other CDI KOFXI, SS6, MS6 releases, I have managed to inject my own sram configuration, but in this one, being compressed, I cannot find the corresponding data
-
- noob
- Posts: 1
Re: Dolphin Blue
How did you verify the G1ROM FILESYSTEM? Were you able to extract files from it?mathieulh wrote: Please don't throw in conspiracy theories if you don't understand things. The atomiswave rom is encrypted, it is obvious it won't compress nearly as well as the decrypted rom (which the Dreamcast convert is using) as there would be no 00ed data in the encrypted one.
I already verified the G1ROM FILESYSTEM (that's what track03 contains) and it's proper. If there are any issues, they would be in track04 (which contains the patched 1st_read.bin) either the game contains specific (protection) checks to ensure it runs on an atomiswave, or some of the patches done by megavolt85 are not proper.
-
- rebel
- Posts: 15
Re: Dolphin Blue
Forgive me if this has been answered - a lot of pages to shift through - but is there a GDI version with the buttons mapped to:
A - Attack, B - Jump, C/L/R - Special
Thanks!
A - Attack, B - Jump, C/L/R - Special
Thanks!
- MoeFoh
- Outrun
- Posts: 1135
Re: Dolphin Blue
See the @dubcity Atomiswave collection. Buttons and triggers have been remapped to a more sensible layout and all have (J) cover art. It's new to his collection, so not everyone knows about it.rossbaycult wrote:Forgive me if this has been answered - a lot of pages to shift through - but is there a GDI version with the buttons mapped to:
A - Attack, B - Jump, C/L/R - Special
Thanks!
https://www.dreamcast-talk.com/forum/vi ... 20#p153483
https://dreamcast-talk.com/forum/viewto ... 03#p140265
-
- rebel
- Posts: 15
Re: Dolphin Blue
That mapping uses X which isn't ideal for an arcade stick setup - I'll take what I can get, just thought I'd ask if anyone could help!MoeFoh wrote:See the @dubcity Atomiswave collection. Buttons and triggers have been remapped to a more sensible layout and all have (J) cover art. It's new to his collection, so not everyone knows about it.rossbaycult wrote:Forgive me if this has been answered - a lot of pages to shift through - but is there a GDI version with the buttons mapped to:
A - Attack, B - Jump, C/L/R - Special
Thanks!
https://www.dreamcast-talk.com/forum/vi ... 20#p153483
https://dreamcast-talk.com/forum/viewto ... 03#p140265
- MoeFoh
- Outrun
- Posts: 1135
Re: Dolphin Blue
If you ask @dubcity nicely, he should be able to make a custom image for you. Other arcade stick users could also benefit from this layout. BTW, input mapping for the Atomiswave games have been widely discussed here on dreamcast-talk.com.rossbaycult wrote:That mapping uses X which isn't ideal for an arcade stick setup - I'll take what I can get, just thought I'd ask if anyone could help!MoeFoh wrote:See the @dubcity Atomiswave collection. Buttons and triggers have been remapped to a more sensible layout and all have (J) cover art. It's new to his collection, so not everyone knows about it.rossbaycult wrote:Forgive me if this has been answered - a lot of pages to shift through - but is there a GDI version with the buttons mapped to:
A - Attack, B - Jump, C/L/R - Special
Thanks!
https://www.dreamcast-talk.com/forum/vi ... 20#p153483
https://dreamcast-talk.com/forum/viewto ... 03#p140265
If you would like to read more: https://www.dreamcast-talk.com/forum/vi ... 74&t=14042