Trying to creat self-booting CDi's from GDi's

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Doctor Butler
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Trying to creat self-booting CDi's from GDi's

Post by Doctor Butler »

I want to play Kenju on CD-r, on a real Dreamcast.

The entire game is 105MB, it doesn't need to be downsampled, it just needs to be recompiled as a CDi somehow, right?
How do I do this?

(And no, I do not want that stupid SD card thing, that defeats the whole point of playing it on a real Dreamcast
- nor do I want an ugly Dreamshell interface, I want the disc to boot directly into the game, so it feels like a real retail game)

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megavolt85
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Re: Trying to creat self-booting CDi's from GDi's

Post by megavolt85 »

Doctor Butler wrote: The entire game is 105MB, it doesn't need to be downsampled, it just needs to be recompiled as a CDi somehow, right?
Why did you get the idea that downsample on pirate disks is associated with the size of the disk?

Doctor Butler wrote:And no, I do not want that stupid SD card thing, that defeats the whole point of playing it on a real Dreamcast
On OG Xbox there is RAM MOD, those who soldered 128 MB of RAM can run games from Sega Chihiro, the rest are not, I hope you understand why I told you this.

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Doctor Butler
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Re: Trying to creat self-booting CDi's from GDi's

Post by Doctor Butler »

megavolt85 wrote: Why did you get the idea that downsample on pirate disks is associated with the size of the disk?.
My understanding is that people downsample assets to fit a GigaDisc game within the 700MB limit of a CD-r, usually removing the dummy data, or in some cases, remastering assets at a lower quality to save space.

megavolt85 wrote: On OG Xbox there is RAM MOD, those who soldered 128 MB of RAM can run games from Sega Chihiro, the rest are not, I hope you understand why I told you this.
You're suggesting that Kenju's RAM footprint is too big for Dreamcast, which I'm not sure is the case, I could have sworn I saw people on YouTube playing it on real hardware, but using DreamShell or GDEmu (ew) to boot the GDI

Am I mistaken?

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deluxux
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Re: Trying to creat self-booting CDi's from GDi's

Post by deluxux »

the Atomiswave game ran from a cartridge, the CD-R is too slow...

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deluxux
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Re: Trying to creat self-booting CDi's from GDi's

Post by deluxux »

What's ugly is playing games from a CD-R, defeats the entire point of playing it on a real dreamcast.

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MoeFoh
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Re: Trying to creat self-booting CDi's from GDi's

Post by MoeFoh »

I'm so glad I can block users.

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mistamontiel
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Re: Trying to creat self-booting CDi's from GDi's

Post by mistamontiel »

Fax

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Doctor Butler
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Re: Trying to creat self-booting CDi's from GDi's

Post by Doctor Butler »

deluxux wrote:What's ugly is playing games from a CD-R, defeats the entire point of playing it on a real dreamcast.
The CD reading too slow to load, compared to a PCB makes sense, sure. It is what it is.

If you're gonna navigate through a gross, clunky menu, and not have physical media, you might as just emulate on your PC, what's the point, then?

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ItalianGrandma
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Re: Trying to creat self-booting CDi's from GDi's

Post by ItalianGrandma »

I mean, the point is that you're playing games on real hardware. Sure, there's a menu and you're not using CDs, but the game itself is the same performance-wise whether you're playing off CD or GDEmu. I get why you'd want to play on CDs, but I think you're missing the point too by condemning other methods for playing games on real hardware.

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megavolt85
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Re: Trying to creat self-booting CDi's from GDi's

Post by megavolt85 »

Doctor Butler wrote: My understanding is that people downsample assets to fit a GigaDisc game within the 700MB limit of a CD-r, usually removing the dummy data, or in some cases, remastering assets at a lower quality to save space.
90% of games fit on a CD-R only when the dummy file is removed, but games still had to compress the quality of video and sound, just because the reading speed of CD-Rs does not allow them to be read in normal quality
Doctor Butler wrote:You're suggesting that Kenju's RAM footprint is too big for Dreamcast
no, I'm talking about the fact that some games will only work on a modified console.
Doctor Butler wrote: If you're gonna navigate through a gross, clunky menu, and not have physical media, you might as just emulate on your PC, what's the point, then?
it is not so difficult to accurately emulate a drive, but to make an accurate emulation of SH4, HOLLY, AICA is a very difficult task and at the moment no one has done this and will not do it in the near future