pcwzrd13 wrote: ↑Wed May 08, 2024 10:43 pm
Seems to be only in POD. It works in the BIOS and in Crazy Taxi 1 & 2. Haven't tried other games yet.
This means that in POD this is how the mapping of buttons for the steering wheel is arranged.
Logitech steering wheels do not emulate a joystick, they are defined as the original steering wheel for DreamCast
Strange because it works fine with my PS2 steering wheel through the USB adapter.
Edit: Nevermind. I forgot the PS2 wheel shows up as a regular controller.
Edit 2: I figured it out. So it seems the game maps up and down on the d-pad to the pedals. Accelerate is up and break is down. Strange way to do it but there you go. I was confused at first because even the d-pad on my Pelican Dreamcast steering wheel worked fine but then I saw that the game sees it as a regular controller. The G29 shows up as a wheel so the mapping is different.
I did a way to use a ESP32 board to debug any board with UART, in case to don't have a UART USB cable.
I did use this to collect logs that was used on G29 support: https://github.com/rpf16rj/esp32_serial_debug_uart
Surprised this one didn't work in 'PC mode. There was a lot of jitter on the analog sticks and triggers, also the byte string was for every port so I might mess this one up. Side note: I tried the official Nintendo Gamecube adapter and it gives VID+PID and Desc but no inputs.
maonaluva wrote: ↑Wed May 08, 2024 8:32 pm
What a shame This control has a very good grip. If there is any other test I can do here to try to make it work, let me know.
unfortunately the tests won't help here, try connecting the joystick to the PC and look at the VID and PID
Bus 001 Device 071: ID 045e:028e Microsoft Corp. Xbox360 Controller