Jak and daxter source code decompilation project

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galaxygod
core
Posts: 126

Jak and daxter source code decompilation project

Post#1 » Fri Jun 17, 2022 11:56 am

Just saw this decompilation project where they now have jak 1 running natively on pc and was wondering what the likelihood of the code being usable for other consoles? I’m not sure what language they used but I thought it was cool and figured some developers might want to take a look and see if it’s possible to run on Dreamcast or other consoles as well!

https://github.com/open-goal/jak-project

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Ryo_Hazuki
killer
Posts: 266

Re: Jak and daxter source code decompilation project

Post#2 » Fri Jun 17, 2022 2:31 pm

It would really be amazing and would affirm the Dreamcast as a strong sixth-generation competitor:




But I think it's easier for the Dreamcast to run mario sunshine than this game there. The maps are huge and very detailed, unmatched by anything seen on the Dreamcast, perhaps in Sonic Aventure 1.

sybilforet
noob
Posts: 1

Re: Jak and daxter source code decompilation project

Post#3 » Thu Aug 18, 2022 9:52 pm

this brings back so many memories of my child hood and all of the jack and dexter series

Esppiral
BFG-10K
Posts: 205

Re: Jak and daxter source code decompilation project

Post#4 » Fri Aug 19, 2022 3:14 am

The Dreamcast would implode trying to render that many triangles.

Maybe a poc using a small section could run but I wouldn't hold my breath

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