(Kickstarter) Shadow Gangs: 80's ninja arcade action revival

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Poll: Do you like the look of Dan the hero of Shadow Gangs

Yes, keep him as he is
19
66%
He look better in long Jeans (like Cody in final fight)
10
34%
 
Total votes: 29

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DCGX
Vagabond
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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Post by DCGX »

Let's get physical!

sgmx
dirty sailor
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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Post by sgmx »

Great news, I already bought it on PC, really nice one :)

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DarkSynbios
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Dreamcast Games you play Online: PSO V2, Toy Racer , Quake 3 Arena
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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Post by DarkSynbios »

Thats great news my friend! Can’t wait to play on Dreamcast! :D

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shadowgangs
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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Post by shadowgangs »

Thanks guys.
This would be the real occasion to get a physical version of the game.
Box, manual, poster etc...

(Might even look for some great music composer to make some remixed music of the game, put it on CD, hopefully if the Kick succeeds).

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FlorreW
Animated Violence
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Dreamcast Games you play Online: Quake 3 sometimes

Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Post by FlorreW »

Awesome , will definitive get one if you manage to finish it , let's hope cuz the game looks great.

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DarkSynbios
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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Post by DarkSynbios »

We have some good news for SG on Dreamcast!

https://twitter.com/shadowgangs/status/ ... 91272?s=21

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runkthepunk
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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Post by runkthepunk »

Really looking forward to this one, keep up the good work! 8-)

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Roel
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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Post by Roel »

Well done! Good luck getting the frame rate up to 60!

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mazonemayu
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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Post by mazonemayu »

shadowgangs wrote:
(Might even look for some great music composer to make some remixed music of the game, put it on CD, hopefully if the Kick succeeds).

I know an industrial rock band who are also retro gamers, they might be up for the task…
I can ask if you want.
We are SEGA generation.

Subscribe:

https://youtube.com/user/mazonemayu <———gameplay vids be here

Visit:

https://www.flickr.com/photos/150479343@N06/albums <—-collection piccies here

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shadowgangs
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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival

Post by shadowgangs »

Thank you guys.
@Roel, for fps, I suspect the PVR is the issue...
I am using GLDC, really good OpenGL implementation on the DC by Kazade.
Will give him a demo level with source, so hopefully we can find out why the performance is the way it is...

I am not doing much, maybe you have an idea what's the problem:
I have 5 or 6 layers of Parallax, each layer is 10*7 (10 hor, 7ver) 64*64 tiles
Far layer is drawn as Opaque.
and next layers are a mix of Opaque and Punch Through.

At most, there will be 10*7 * 6 64*64 tiles, but very much the real value is half that. So on screen there will be 10*7 * 3 64*64 textures, so 210 quads, or 420 polys.

and still, the performance is 30 to 50 fps max...even if only using one texture, the same is used for all the quads. (I did as a test to see if texture switching is the issue, but it's not, having many different textures or just one doesn't affect performance at all).

Do you have an idea what the issue might be?

@mazonemayu
I might be interested, can you please send me more info about them? on twitter if you want, by private message.