thanks for the confirmationSpaceHoliday wrote:Just chiming in half a year later to say this exact issue happened to me. Other than that, the gameplay itself was fine.VirtuaShenmue wrote:for the records, I was finally able to test the Pal version in VGA:
It works almost fine, but there are some issues with cutscenes, where a few voice dialogues are skipped too soon.
Also there is a graphical glitch in the first FMV video at the end of first mission.
I wonder if these VGA issue could be addressed with a codebreaker code...
I wonder if other PAL "50Hz only" games (like Power Stone for example) have the same issues of Maken X when played in VGA.