Now for some naomi 2 to ps2 ports. These two were ported by tose to the ps2 with surprising results. They resemble somewhat cutdown versions of the naomi2 games but close enough. They are actually much lower than that and I wouldnt be surprised if they could have ported to the dreamcast, ran them at 30 fps easily or 60 fps optimized .
at 35,000 triangles , this was actually as high as i could get. Most of the time it ran about 26,000 trs a frame:
King of route 66
at 26,000 triangles can go higher similar to initial d but other wise hovers below 30,000 polygons a frame.