bleem.com wrote:NOTE: We have been receiving a large number of emails from people interested in becoming beta testers. All of our testing is taking place at our corporate headquarters in Los Angeles and we currently have no open positions for beta testers. If you send an email to become a beta tester, we will not respond and your email will be sent to the recycle bin.
(source: http://web.archive.org/web/200104261053 ... tory.shtml)
psxemu.com wrote:People met in California to test bleem! ... On their PC's, there were neither any CD-Roms, nor internet access nor disc drives, so it was impossible to leak a beta there. People were able to check into the house using a web cam, and to talk with them in the EfNet channel #bleem. At that day, a screenshot of movies in bleem! was released, it looked amazing.
Rod Maher wrote:These betas were used for internal testing right throughout development. Obviously there were a lot of them, but none are meant for the public. As far as I know this is the only leak.
Rod Maher wrote:There were *NEVER* any beta versions that were released -- this one was an early version that was NOT released, but was leaked by an internal beta tester almost a year ago.
Rod Maher wrote:This build was from May 2000 ... which makes it almost three years old now, and a full year difference from the actual released product.
dreamadictos.com wrote:The famous image that changed the direction of DC users, seeing that if there was a Universal emulator of all PSX games, it was owned by a beta tester called XeroX ..
#PsxDev FAQ wrote:And greetz fly out to: Xerox, FoxFire, Nik, Amerrykan, Brainwalker, Skywalker, Madman, Irka (thx!)
Bleem Beta Build 5/12/2000(source: http://web.archive.org/web/200310200149 ... mcast2.jpg)