Flashback DEV SPOTLIGHT ROCKET RACER BETA 2 BY Trilinear[With Commentary Voice acting]DREAMCAST

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Ian Micheal
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Re: Flashback DEV SPOTLIGHT ROCKET RACER BETA 2 BY Trilinear[With Commentary Voice acting]DREAMCAST

Post#11 » Fri Jan 01, 2021 7:53 am

Debug on rocket racer beta 2 it really is KOS the first version and not katana i remember people thought no src it must be katana

Code: Select all

KallistiOS ##version##: Sun Apr 14 16:35:30 2002
  MH@MH:/gcc/kos
Error in dc\mem\sb.cpp:sb_WriteMem:465  -> Write to System Control Regs , not  i
mplemented , addr=5f74e4,data=1fffff | pc = 0x8C0518A0
maple: active drivers:
    VMU Driver: Clock, LCD, MemoryCard
    Mouse Driver: Mouse
    Keyboard Driver: Keyboard
    Controller Driver: Controller
  DMA Buffer at ac1f76c0
vid_set_mode: 640x480 NTSC
maple: attached devices:
  A0: Dreamcast Controller          (01000000: Controller)
  A1: Visual Memory                 (0e000000: Clock, LCD, MemoryCard)
**NOTE** Your program uses kos_init_all(), which is deprecated.
ROMFS image recognized. Full size is 0x17ac90 bytes
  Checksum is 0xdea5607f
  Volume ID is ``rom 3ce438b8''
  File entries begin at offset 0x20
pvr: initialized PVR buffers:
  texture RAM begins at 005cb380
  vertex/vertex_size: 00000000/00080000
  opb base/opb_size: 000d0580/00059b80
  opbs per type: 000d0580 80000000 000d5080 80000000 80000000
  tile_matrix/tile_matrix_size: 00133700/00001c68
  frame/frame_size: 00135380/00096000
  vertex/vertex_size: 00400000/00080000
  opb base/opb_size: 004d0580/00059b80
  opbs per type: 004d0580 80000000 004d5080 80000000 80000000
  tile_matrix/tile_matrix_size: 00533700/00001c68
  frame/frame_size: 00535380/00096000
  list_mask 00100202
  opb sizes per type: 00004b00/00000000/00004b00/00000000/00000000
  w/h = 640/480, tw/th = 20/15
  zclip 38d1b717
  pclip_left/right 00000000/0000027f
  pclip_top/bottom 00000000/000001df
  opb_completed_full 00000005
  Using poly buffers 000d0580/80000000/000d5080/80000000/80000000
  Using poly buffers 004d0580/80000000/004d5080/80000000/80000000
pvr: disabling vertical scaling for VGA
loaded /rd/title1.jpg

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willis
core
Posts: 121

Re: Flashback DEV SPOTLIGHT ROCKET RACER BETA 2 BY Trilinear[With Commentary Voice acting]DREAMCAST

Post#12 » Fri Jan 01, 2021 5:18 pm

Anthony817 wrote:Haha. Well I started building it once already, but that HDD died not long after I started. Got a 1TB HDD I been filling up with stuff the past almost 3 or so years. Then just this year deluxux hooked me up with the mother lode, an old spare 2TB HDD full of all the stuff he archived over the past 12 years or so. I have all of Theisozone homebrew on the one I started archiving, like the older emulators and more obscure hard to find stuff. Nobody backed up the Beats of Rage mods from there that I could find. But I do have the homebrew, homebrew apps and emulators for DC from there sans the Bleem stuff. But most of that Bleem content has been reproduced by deluxux for Bleemshell thankfully.

The drive he sent me is chock full of old historical scene releases and ORARS of stuff. So it has great historical value. Now more people are focusing on playing ,GDI's with fancy box art for GDEMU and Dreamshell. However I am sure some of that stuff is hard to find on the net now. I really have to give it to him, he downloaded almost everything he could find. It is a work of art.

The one I started working on is maybe not as large as his archives, but it at least has all the harder to find homebrew stuff that was uploaded there over the span of a decade which was basically lost when TIZ shuttered.


I will definitely keep an eye out for anything you happen to post up for DL. I'm sure you've got some good and interesting stuff in there that I will gladly take ha!

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willis
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Posts: 121

Re: Flashback DEV SPOTLIGHT ROCKET RACER BETA 2 BY Trilinear[With Commentary Voice acting]DREAMCAST

Post#13 » Fri Jan 01, 2021 5:20 pm

Ian Micheal wrote:
willis wrote:Ian, that is something I really wish would have came to fruition. Dreamcast didn't have a good wipeout style game (some tried ha!) and I would have really enjoyed a proper good racer like that. Thanks for showcasing the beta.

Any chance to download it? I'd like to have it, oh and the src / libs for stunt racer as well if you don't mind. I grabbed the download you provided for stunt racer already.

Anthony, is there any where I could get that revolver?


here is rocket racer beta 2
Rocketracer[beta2].rar

I get the src to the others up have to go thru my 4 tb archive

Here is the lib needed and the stuntracer src and ode port lib and decode01 missing online
libdecode[lost].rar
Every thing to build the demo
# ----------------------
# DC Stunt Racer 2003
# ----------------------
#
# by L@ Cible (2003)
# e-mail : la.cible.free.fr
Dc stunt racer src and textures
Dcstunt[src].rar

I was more into saving src then builds of demos as once you have the src there is a chance to build and create..

There's many src code thats still missing but if i dont have prolly no one does.. took almost 3 years to get some lost src to other projects..

to build any of these you need very old kos and know how to set up talking kos1.1.7 maybe kos1.1.8



Thank you for these, greatly appreciated! Maybe find some good useful bits in the src to help with some dev

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