Cass wrote:Anybody know what Dreamcast game has the most geometry, biggest levels etc - Omikron the Nomad Soul maybe?
Graphics-wise? I would say my top 6 are Shenmue 2, Sega GT. Test Drive Le Mans, Vanishing Point, MSR and Dead or Alive 2.
Shenmue 1 and 2 were specifically made for the DC from ground up by somebody that knew the hardware intricately inside and out. So it is no wonder that level of graphical fidelity was possible since it was done by the father of true 3D graphics in video games. As fafadou said, it is really large and complex with some small details even being amazingly done.
Sega GT is one I really didn't learn to truly appreciate until recently. I always loved GT2 on Bleem and still do to this day, but Sega GT really shows me how far a driving sim on DC could have been pushed. Some very crisp textures on the cars and tracks with some nice models. Really what is there is a deep game, not as deep as GT2, but they really tried to give the DC a comparable experience.
Test Drive Le Mans was just amazingly done. Hard to believe they pushed the DC so far. I just wish it was a deeper game but as it stands they really pushed the graphics on it and pushed much further than the original PSX version.
Vanishing Point was also another game previously on PSX but the devs went above and beyond to push the graphical fidelity on the Dreamcast to all new standards. This game really shines and for me is the closest to maybe a classic Need For Speed game. Really fun game with deep progression and many unlockable real life cars with street racing in fully trafficked road courses.
MSR is a true beauty as well. Really is the precursor to the PGR games as it is made by the creators of it over at Bizarre Creations. They have the Kudos system in as well as great highly detailed real world locations. The cars are beautifully modeled as well accurate to their true to life counterparts.
Dead or Alive 2 is just simply beautiful. It uses all the advanced specific features of the Dreamcast possible to surpass even the PS2 port which compared to DC's sharp Anti-Aliased crisp 480p image looks fuzzy and blurry on PS2. Makes me wish we got Virtua Fighter 4 on DC if it had lasted just a little while longer.
As I am sure you all notice, most games are racing, but we all know when a new console comes out a true test of how powerful it is is to show off tech demos or games with nice car models. I think this also applies to the Dreamcast. It is simple to show off cars than do super detailed complex worlds like Shenmue 1 and 2, but Shenmue 2 is still at the top of that list for me since it still looks so damn good to this day.