JulesDev archive of files from site

General Dreamcast discussion applies here. Before posting here please check the other forums in the Dreamcast section to see if your topic would fit better in those categories.

Moderators: pcwzrd13, mazonemayu

Forum rules
Please check the other forums in the Dreamcast section before posting here to see if your topic would fit better in those categories. Example: A new game/homebrew release would go in the New Releases/Homebrew/Emulation section: http://dreamcast-talk.com/forum/viewforum.php?f=5 or if you're having an issue with getting your Dreamcast to work or a game to boot it would go in the Support section: http://dreamcast-talk.com/forum/viewforum.php?f=42
SMiTH
Black Mesa
Posts: 1496

JulesDev archive of files from site

Post#1 » Tue Mar 09, 2021 9:18 pm

JulesDev was a site for tons of dc development info.
It was one of the best resources for the original dc homebrew community.
Here are all of the files from the site that I could get in a complete form using a site scraper and accessing the site through webarchive.
There has to be something here that might help future developers?
Updated...tons of attachments lol
Attachments
tuxnes-dc-0.1-bin.tgz
(95.17 KiB) Downloaded 262 times
Shuffle-nero5.zip
(5.28 MiB) Downloaded 260 times
Shuffle-dj3.zip
(5.29 MiB) Downloaded 240 times
sh7750h.pdf
(4.26 MiB) Downloaded 246 times
sh4-compiler-help.txt
(3.51 KiB) Downloaded 235 times
powervr2dc_features_wince.pdf
(150.83 KiB) Downloaded 228 times
portal.pdf
(410.8 KiB) Downloaded 222 times
plasma.zip
(23.81 KiB) Downloaded 232 times
phoenix-0.4.tar.gz
(326.7 KiB) Downloaded 238 times
ParticleDemo.zip
(70.46 KiB) Downloaded 238 times
Othello-nero5.zip
(2.61 MiB) Downloaded 247 times
makeip.tar.gz
(9.94 KiB) Downloaded 243 times
katana-da-firmware-strings.txt
(22.62 KiB) Downloaded 235 times
katana-bios-strings.txt
(22.19 KiB) Downloaded 226 times
KamkaSphere.zip
(63.42 KiB) Downloaded 241 times
ipupload12.zip
(1.51 MiB) Downloaded 240 times
ipfull.tgz
(29.52 KiB) Downloaded 227 times
IP0000.BIN.txt
(3.71 KiB) Downloaded 239 times
h14tp003d2.pdf
(1.6 MiB) Downloaded 210 times
glyphix_animation_srec.zip
(2.03 MiB) Downloaded 238 times
gfx_dccode.zip
(71.77 KiB) Downloaded 239 times
gdrom-manual.pdf
(1.07 MiB) Downloaded 237 times
ebdemo.tar.gz
(628.17 KiB) Downloaded 241 times
disasm.zip
(15.16 KiB) Downloaded 237 times
demomnu-1.4b0.tar.gz
(115.41 KiB) Downloaded 229 times
dcsi_src.zip
(1.34 MiB) Downloaded 247 times
dcselfboot-0.1.tar.bz2
(827.04 KiB) Downloaded 239 times
dc-phoenix-src05.zip
(445.92 KiB) Downloaded 237 times
dcload-ip100-dj2.zip
(30.48 KiB) Downloaded 230 times
dcload-1.0.2d-serial-115200-dj2.zip
(29.79 KiB) Downloaded 234 times
dcinfo.zip
(6.15 KiB) Downloaded 229 times
dcgfx.pdf
(10.12 KiB) Downloaded 220 times
dcfighting-rawfiles.zip
(374.55 KiB) Downloaded 234 times
dan_memory_map.txt
(778 Bytes) Downloaded 238 times
c99_3dtest.rar
(94.75 KiB) Downloaded 236 times
burritro2.rar
(458.27 KiB) Downloaded 233 times
bioscalls.txt
(954 Bytes) Downloaded 244 times
powervr-reg.txt
(18.26 KiB) Downloaded 241 times
kos-0.80-cygwin-fix.rar
(8.44 KiB) Downloaded 249 times
ipupload11.zip
(1.51 MiB) Downloaded 251 times
intro.zip
(254.7 KiB) Downloaded 234 times
GypPlay-y2kode-public.zip
(741.78 KiB) Downloaded 234 times
dcpaint-01.zip
(29.54 KiB) Downloaded 231 times
dcpaint.zip
(24.59 KiB) Downloaded 213 times
dcload-ip100-dj2.zip
(30.48 KiB) Downloaded 187 times
dcload-1.0.2d-serial-115200-dj2.zip
(29.79 KiB) Downloaded 181 times
dcload-1.0.2d.tar.gz
(125.23 KiB) Downloaded 182 times
DCDocs-r2.zip
(158.75 KiB) Downloaded 179 times
dcdocs.zip
(154.59 KiB) Downloaded 171 times
1st_read_102d.zip
(69.99 KiB) Downloaded 180 times
Last edited by SMiTH on Wed Mar 10, 2021 6:31 am, edited 2 times in total.

User avatar
dubcity
Super Sonic
Posts: 1578

Re: JulesDev archive of files from site

Post#2 » Tue Mar 09, 2021 9:36 pm

Thanks for this smith. I have been downloading any information I can find whether it's tutorials, things people have said on old forums, old sites. just trying to learn about dreamcast. my main hang-up is I can't hex edit which is pretty much how to do everything with dreamcast. I am able to grasp others tools and tutorials.

SMiTH
Black Mesa
Posts: 1496

Re: JulesDev archive of files from site

Post#3 » Tue Mar 09, 2021 9:43 pm

dubcity wrote:Thanks for this smith. I have been downloading any information I can find whether it's tutorials, things people have said on old forums, old sites. just trying to learn about dreamcast. my main hang-up is I can't hex edit which is pretty much how to do everything with dreamcast. I am able to grasp others tools and tutorials.


dubcity it is cool that you are interested in dc projects.
:)
tbh all i can do is hex edit.
i can't code, don't know asm.

its rather easy to learn, just download a free hex editor and modify stuff.
i prefer the old version 3 of hhd hex editor and ultraedit.
try different versions out b4 you find one you like.
find some youtube video tutorials to help.

start out by finding ascii strings and editing them.
then try out a memory editor.
target an exe and search ascii strings and edit them.
i prefer tsearch and artmoney.

eventually you can search values and find when a value changes where the memory address is located etc.

when you go beyond hex editing, memory editing, and packet editing then i am of no use.

fyi when you are making sdisos you search cd00 then 8 spaces over is the lba.
5c 2e is 11702 6e b0 is 45000
for sd isos you use a6 00 for 0 lba.
Image
so some games don't load 1st read as the main game bin.
i.e games that have a webbrowser with them ( 2_dp, maigo, etc)

sd loader does not work when loading ginsu afaik.
this is why it fails to boot these types of games. (games with webbrowsers/ ginsu / dreamon / etc)
you will find the main bin is usually the other bin from 1st_read and ( 2_dp, maigo, etc).

so you can load it instead of 1st_read
there are many games that ppl say don't work on sd compatibility lists.
(example: unreal tournament) <-- it works from sd (just need edit the correct .bin and load it first/ delete the other bins they are not needed)
this way you load the main game bin and skip loading anything else.
after you edit the lba to 0 for sdiso, then change the name of the .bin to 1st_read.bin, run the sdiso script and build the sd iso.
and remember edit any .bin that has a cd00 reference. (8 spots from left of cd00)
a6 00 - for sd isos.

rarely but in some cases this does nothing..

User avatar
dubcity
Super Sonic
Posts: 1578

Re: JulesDev archive of files from site

Post#4 » Tue Mar 09, 2021 10:49 pm

That's a lot to absorb at once. Lol seriously Thank you for the advice. Got some reading to do and videos to watch.

SMiTH
Black Mesa
Posts: 1496

Re: JulesDev archive of files from site

Post#5 » Wed Mar 10, 2021 6:23 am

updated first post with all of the files...
its quite a bit.
docs, src, examples, apps, etc
a wall of attachments!!
:)

SMiTH
Black Mesa
Posts: 1496

Re: JulesDev archive of files from site

Post#6 » Wed Mar 10, 2021 10:59 pm

was there anything useful to any devs from the files i posted?

User avatar
willis
letterbomb
Posts: 148

Re: JulesDev archive of files from site

Post#7 » Wed Mar 10, 2021 11:10 pm

Thank you for all of this SMiTH, I am grabbing them all. You would think there would be some useful tidbits in all of that, there's got to be! Interested to see if a Dev chimes in

  • Similar Topics
    Replies
    Views
    Last post

Return to “Lounge”

Who is online

Users browsing this forum: No registered users