4x4 Evolution Update Project

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FuzzyFish
minority
Posts: 65

Re: 4x4 Evolution Update Project

Post#11 » Sat May 24, 2014 4:05 pm

I received your PM on assemblergames.com. Whomever gave you that information was incorrect, there is nothing there that handles BBA or LAN adapters on the DC for this game currently. If someone ports the KOS LAN drivers over to WinCE, I could make it happen. I likely won't be able do this myself until much later on due to time constraints.
4x4 Evolution Revival Project
http://www.4x4evolution.net

FuzzyFish
minority
Posts: 65

Re: 4x4 Evolution Update Project

Post#12 » Mon Aug 11, 2014 7:08 pm

Project is still going strong, should have some fun updates in store by late August/early September for the DC. All the work with Evo 2 (4x4EvoR) updates has at least given me some potential ways to bump up the draw distance with possible a possible framerate increase, and some theories to get around RAM limitations to allow for 8 players. (Provided there is enough CPU to handle the simulation).

RaZiel over at Assemblergames, is providing some hardware that I'm hoping I can use for debugging with WinCE. Hopefully we'll get to see what the DC can really do with this game, while I definitely will not be able to squeeze too much in the way of Evo 2 content in. It may very well fall between the two.

It's been awhile but if I recall there were some control deficencies (Lack of camera control, I believe) let me know if ya'll want any changes there and I'll see what can be done.
4x4 Evolution Revival Project
http://www.4x4evolution.net

Neohound
Gold Lion
Posts: 1612

Re: 4x4 Evolution Update Project

Post#13 » Mon Aug 11, 2014 7:34 pm

This project is so cool, I'm really excited to see it completed.

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Bob Dobbs
Sub Genius
Posts: 4393
Contact:

Re: 4x4 Evolution Update Project

Post#14 » Mon Aug 11, 2014 8:54 pm

I really am looking forward to seeing this project.
Regards,
Bob Dobbs

cloofoofoo
Dreamcast Swirl
Posts: 534

Re: 4x4 Evolution Update Project

Post#15 » Sun Nov 05, 2017 1:05 am

whatever happened to this ? I thought it was promising since I saw on assembler games . I guess back porting evo2 stuff was too ambitious ? Its a shame though , was really looking forward to this.

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