Post#12 » Mon Aug 11, 2014 7:08 pm
Project is still going strong, should have some fun updates in store by late August/early September for the DC. All the work with Evo 2 (4x4EvoR) updates has at least given me some potential ways to bump up the draw distance with possible a possible framerate increase, and some theories to get around RAM limitations to allow for 8 players. (Provided there is enough CPU to handle the simulation).
RaZiel over at Assemblergames, is providing some hardware that I'm hoping I can use for debugging with WinCE. Hopefully we'll get to see what the DC can really do with this game, while I definitely will not be able to squeeze too much in the way of Evo 2 content in. It may very well fall between the two.
It's been awhile but if I recall there were some control deficencies (Lack of camera control, I believe) let me know if ya'll want any changes there and I'll see what can be done.