Let's talk about SA1

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hudsthinking1999
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Re: Let's talk about SA1

Post#11 » Sat Jan 16, 2016 11:44 am

So, I made a meme image related to this game...

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hudsthinking1999
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Re: Let's talk about SA1

Post#12 » Sun Jan 17, 2016 10:39 am

Also, in the title screen of my Sonic Adventure game, the background doesn't do a rippling animation. Is this normal?
"Sonic was never good, and if you disagree, you can call the cops."

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Neoblast
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Re: Let's talk about SA1

Post#13 » Sun Jan 17, 2016 12:15 pm

Are you playing it on dreamcast?
Nice try you fool! lol BBQ!

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Re: Let's talk about SA1

Post#14 » Sun Jan 17, 2016 3:42 pm

You can look back at the half-life games and realize that you're just being led through a linear sequence of maps. But at the time it was incredible. As games age it's easier to look back at their flaws. SA1 and 2 are masterpieces when compared to where the industry was at the time in terms of the 3D platformer

Being older now, the storys are pretty cheesy and near cringe worthy at times. But the story is kind of like going back and watching a children's cartoon. The actual levels are still fun. I went back and played Sky Deck a few months ago and I was a 6 year old again. I do plan on giving both the games a play through again soon
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hudsthinking1999
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Re: Let's talk about SA1

Post#15 » Thu Jan 21, 2016 5:45 pm

@Neoblast Yes.

@dan1234 Yeah, whenever I go back to the DC version, I remember so many good memories from the first time I played it.

Even if I had to sit through a lot of cutscenes to get to my favorite levels. I can't find my VMU.
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Presbytier
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Re: Let's talk about SA1

Post#16 » Mon Feb 01, 2016 5:19 am

dan1234 wrote:You can look back at the half-life games and realize that you're just being led through a linear sequence of maps. But at the time it was incredible. As games age it's easier to look back at their flaws. SA1 and 2 are masterpieces when compared to where the industry was at the time in terms of the 3D platformer


I don't know man. This seems to be overly generous especially when compared to comparable action platformers like Mario 64 or even action adventure games like Soul Reaver and Ocarina of Time. I like SA1 and tolerate SA2, but lets not kid ourselves SA1 was terribly obtuse with considerably inconsistent design decisions and SA2 was over designed and made too linear to over correct SA1 worst design decisions.

I don't consider these to be bad games, but by no means where they masterpieces by any stretch of the definition even in there own time. SA1 crowning achievement was just the sense of speed you could feel while playing Sonic in a 3D environment but the controls where never righ and to this day Sonic Team struggles to find solid controls for 3D Sonic games.
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Re: Let's talk about SA1

Post#17 » Wed Feb 03, 2016 3:23 am

Presbytier wrote:
dan1234 wrote:You can look back at the half-life games and realize that you're just being led through a linear sequence of maps. But at the time it was incredible. As games age it's easier to look back at their flaws. SA1 and 2 are masterpieces when compared to where the industry was at the time in terms of the 3D platformer


I don't know man. This seems to be overly generous especially when compared to comparable action platformers like Mario 64 or even action adventure games like Soul Reaver and Ocarina of Time


Idk man, I think running forward through the level without super shoes or anything is still pretty satisfying to this day. I'd take SA over SM64 any day

https://youtu.be/cCfurQnLu8Q?t=179 I'd link more but everyone in the gameplay videos are pretty bad

But I think you're comparing apples and oranges as far as Ocarina. And as far as SM64, you can really take any game and say "Well it's not as good as Mario 64". But that is my opinion. I think as just a video game Sonic Adventure 1 is really excellent
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Presbytier
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Re: Let's talk about SA1

Post#18 » Wed Feb 03, 2016 5:40 pm

dan1234 wrote:
Presbytier wrote:
dan1234 wrote:You can look back at the half-life games and realize that you're just being led through a linear sequence of maps. But at the time it was incredible. As games age it's easier to look back at their flaws. SA1 and 2 are masterpieces when compared to where the industry was at the time in terms of the 3D platformer


I don't know man. This seems to be overly generous especially when compared to comparable action platformers like Mario 64 or even action adventure games like Soul Reaver and Ocarina of Time


Idk man, I think running forward through the level without super shoes or anything is still pretty satisfying to this day. I'd take SA over SM64 any day

https://youtu.be/cCfurQnLu8Q?t=179 I'd link more but everyone in the gameplay videos are pretty bad

But I think you're comparing apples and oranges as far as Ocarina. And as far as SM64, you can really take any game and say "Well it's not as good as Mario 64". But that is my opinion. I think as just a video game Sonic Adventure 1 is really excellent
My point is while they are fun (well parts of the SA games are fun) their whole total is not a masterpiece by any stretch. Again not bad games but hardly great.
“Never pay more than 20 bucks for a game.” Guybrush Threepwood

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Re: Let's talk about SA1

Post#19 » Thu Feb 04, 2016 3:09 pm

Despite its flaws, I enjoyed SA1.

Mystic Ruin is my favorite. The music is incredible and the overall theme reminds me of the Horteka stage from Skies of Arcadia.

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Tarnish
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Re: Let's talk about SA1

Post#20 » Thu Feb 04, 2016 4:20 pm

It's still my 2nd favorite 3D Sonic (after Sonic Adventure 2), for 1 very simple reason: it's the closest we ever got to the classic 2D style gameplay in 3D. You can spin dash, you can go into a ball and roll around any time you want. And the gameplay was momentum based (sure there were scripted sections as well, but I don't think as many as in recent games).

For that reason, I still think it's better than any Sonic game made in the last decade. Sure, the camera was a bit wonky, the stages were too linear, some characters weren't as fun to play with, but (for me) still had the classic Sonic feel that no other Sonic game had since Sonic Heroes.

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