Gundam: Federation vs. Zeon Is Back Online!

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Shuouma
Developer
Posts: 406

Re: Gundam: Federation vs. Zeon Is Back Online!

Post#81 » Thu Jun 11, 2020 3:39 pm

Vill22 wrote:LOL nothing specific, just figured it could be used as a bit of a welcome screen!


Inada didnt implement that part, but I know how todo it now so can add whatever.

ragdoll0125
fire
Posts: 84

Re: Gundam: Federation vs. Zeon Is Back Online!

Post#82 » Thu Jun 11, 2020 5:13 pm

Quick question. Will I have to put a phone number if I'm using my Dreampi?

If so, does it matter what I put?

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deluxux
Black Mesa
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Re: Gundam: Federation vs. Zeon Is Back Online!

Post#83 » Thu Jun 11, 2020 5:17 pm

Think of it as a password, don't share it, use it to login.

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Vill22
core
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Re: Gundam: Federation vs. Zeon Is Back Online!

Post#84 » Thu Jun 11, 2020 6:51 pm

Shuouma wrote:
Vill22 wrote:LOL nothing specific, just figured it could be used as a bit of a welcome screen!


Inada didnt implement that part, but I know how todo it now so can add whatever.


Surprise us!

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hadyn
letterbomb
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Re: Gundam: Federation vs. Zeon Is Back Online!

Post#85 » Fri Jun 12, 2020 6:25 am

In regards to the message screen, it would be nice to welcome players, remind them not to share the phone number and point them in the direction of the forum or any upcoming events etc?

sgmx
dirty sailor
Posts: 184

Re: Gundam: Federation vs. Zeon Is Back Online!

Post#86 » Fri Jun 12, 2020 7:15 am

Rolly wrote:;)
Open .GDI and copy files (and IP.BIN) with GDExploler by japansese-cake to a new empty folder. For ex. called him "DATA".
Put all GDI dump files from game folder into it, keeping org. paths, names etc.
Overwrite the G_ADX.bin file with the one I prepared.
Then run GDIbuilder and select our folder in the Data Files option.
Indicate the location of our IP.BIN file.
Select the window / checkbox Output raw sectors (2352 mode) and click Create GD-ROM.
The program will create a new track3.bin that should be moved and overwritten to the folder where the org. RAW, BIN paths and the disc.gdi file are located.



Hi thanks that's great but are you sure you uploaded the right file (and not the original one)?
I overwrote the G_ADX.bin with the one you shared and rebuilt the image but the voices are still in japanese ? I don't know what part of the game the audio is replaced with english but the intro is still in japanese for example.
Last edited by sgmx on Fri Jun 12, 2020 11:50 am, edited 2 times in total.

sgmx
dirty sailor
Posts: 184

Re: Gundam: Federation vs. Zeon Is Back Online!

Post#87 » Fri Jun 12, 2020 7:20 am

pcwzrd13 wrote:You should really have explained that you need to use a unique phone number. Now I'm sure anyone that watches the video will be using that number as their phone number. Hopefully that's not the one you use. lol Using the same number as someone else will cause conflicts if they're online at the same time. Specifically when the server records stats. Both people will get an error and the stats will only be updated for one of them.


About this unique phone number...do you have to enter it everytime ? Weird although i have a save of the game, i always have to fill till these info, i was expecting it to be saved once for all.

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pcwzrd13
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Re: Gundam: Federation vs. Zeon Is Back Online!

Post#88 » Fri Jun 12, 2020 8:16 am

sgmx wrote:About this unique phone number...do you have to enter it everytime ? Weird although i have a save of the game, i always have to fill till these info, i was expecting it to be saved once for all.


Yes, unfortunately you have to enter it every time. You can get pretty quick at it with practice though. :)
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Banditpaw1
rebel
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Re: Gundam: Federation vs. Zeon Is Back Online!

Post#89 » Fri Jun 12, 2020 9:00 am

Now that Im officially online I cant wait to play with everyone

247
Sega RPG
Posts: 609

Re: Gundam: Federation vs. Zeon Is Back Online!

Post#90 » Fri Jun 12, 2020 11:11 am

Guys is this game a 2 discs game?do i need both discs to go online?

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