TheCoolinator wrote:Let's talk about the tracks for a moment. The games primary gimmick was that as the player was drove through the environment, large moving obstacles would appear and challenge the players reflexes. For example, In the Hollywood track there was Jaws, King Kong, and a T-Rex. In other tracks UFO's would crash out of the sky and in the Mexico level there was this big hybrid Lizard-Bird thing. I guess it was a Aztec God they were attempting to depict. Eitherway it was great.
TheCoolinator wrote:There was also certain tracks that no other developer would of used for a racing games, two of which were Louisiana and Canada race tracks. Now, when was the last time you've ever heard that either of these locations were being used for a racing game? I'd gamble a guess at saying never but they work and they work well. Canada and Aspen Colorado have 2 different kinds of track options. Summer and Winter and I believe that Canada even has an extra option known as Heavy Winter.
I can't call out a name of a racing game that has done this before or since! It's truly a great title and I'm honored to have it as a somewhat exclusive to the Dreamcast library.
Thoughts? Comments? Questions?
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