GDMENU Card Manager

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sonik
Developer
Posts: 196

Re: GDMENU Card Manager

Post#101 » Sun Jan 02, 2022 5:55 pm

brad86 wrote:Sounds great. Look forward to that very much.
Thanks for making Card Manager so easy to use.


New release is ready. Go get it! :D
You will have to edit the config file in a text editor and set the max chars.
Don't edit it while the app is still open.

Spent the entire day figuring out why the latest build does not work on linux. Had to revert to an older version of the .net sdk.
EDF! EDF! EDF!

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brad86
rebel
Posts: 16

Re: GDMENU Card Manager

Post#102 » Wed Jan 12, 2022 2:15 pm

sonik wrote:
brad86 wrote:Sounds great. Look forward to that very much.
Thanks for making Card Manager so easy to use.


New release is ready. Go get it! :D
You will have to edit the config file in a text editor and set the max chars.
Don't edit it while the app is still open.

Spent the entire day figuring out why the latest build does not work on linux. Had to revert to an older version of the .net sdk.


Much appreciated mate. Thanks a lot.

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brad86
rebel
Posts: 16

Re: GDMENU Card Manager

Post#103 » Fri Jan 14, 2022 1:51 pm

Removing the character limit works great when building the card, but GDMENU itself still limits characters regardless. Is there a setting I need to change other than the card manager config file ?
Thanks.

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sonik
Developer
Posts: 196

Re: GDMENU Card Manager

Post#104 » Fri Jan 14, 2022 2:23 pm

I really can't help with that.
The manager was made by trial and error as GDMENU is not open source and does not have any documentation about how it works.

Why not use openMenu?
EDF! EDF! EDF!

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brad86
rebel
Posts: 16

Re: GDMENU Card Manager

Post#105 » Fri Jan 14, 2022 2:53 pm

That looks pretty cool. Didn't even know it existed. Thanks :)

oberzilla
shadow
Posts: 5

Re: GDMENU Card Manager

Post#106 » Sun Feb 06, 2022 11:14 pm

Sonik,

I am having issues with massive load times and name changes not sticking on the Dreamcast side. When I went digging for the list text file, there wasn't one. I'm running Windows 10. Any ideas?

User avatar
sonik
Developer
Posts: 196

Re: GDMENU Card Manager

Post#107 » Mon Feb 07, 2022 1:05 pm

oberzilla wrote:Sonik,

I am having issues with massive load times and name changes not sticking on the Dreamcast side. When I went digging for the list text file, there wasn't one. I'm running Windows 10. Any ideas?


Hi!
The list file goes inside one of the iso files on the "01" folder.
It's not there?
EDF! EDF! EDF!

oberzilla
shadow
Posts: 5

Re: GDMENU Card Manager

Post#108 » Mon Feb 07, 2022 10:31 pm

sonik wrote:
oberzilla wrote:Sonik,


Hi!
The list file goes inside one of the iso files on the "01" folder.
It's not there?


I misunderstood and thought it was a text file so maybe it is. But what's happening is my card has about 50 cdi games that pop up mislabeled. If there are say 50 total files on the card, then I can save and GDmenu on the dreamcast sees those changes. Once I hit the game threshold (even if I creep up on it game by game), all files revert back to displaying by their original name on the Dreamcast.

User avatar
sonik
Developer
Posts: 196

Re: GDMENU Card Manager

Post#109 » Tue Feb 08, 2022 6:43 am

Some game must be breaking the compatibility. Try to open the iso files and search for the text list and send it here so I can take a look.
EDF! EDF! EDF!

oberzilla
shadow
Posts: 5

Re: GDMENU Card Manager

Post#110 » Thu Feb 10, 2022 8:29 pm

sonik wrote:Some game must be breaking the compatibility. Try to open the iso files and search for the text list and send it here so I can take a look.


Thanks for looking into this.

track01.zip
(14.15 KiB) Downloaded 129 times

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