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Re: GDMENU Card Manager

Posted: Tue Jan 31, 2023 12:21 pm
by sonik
openMenu works in a different way. It uses an DAT file with the images inside.

Check out the oficial openMenu topic and grab the latest version of the dat files.
viewtopic.php?f=5&t=14537

I've also made a app to add/edit the images inside the DAT file.
viewtopic.php?f=22&t=15253

Re: GDMENU Card Manager

Posted: Thu Feb 02, 2023 10:01 pm
by Conatus
sonik wrote:openMenu works in a different way. It uses an DAT file with the images inside.

Check out the oficial openMenu topic and grab the latest version of the dat files.
viewtopic.php?f=5&t=14537

I've also made a app to add/edit the images inside the DAT file.
viewtopic.php?f=22&t=15253

WHY ON SOME CDI'S program window say ignored?? and cannot load that game!
instead with sd card maker works as usual. why that error??

Re: GDMENU Card Manager

Posted: Fri Feb 03, 2023 6:46 am
by sonik
BmNT wrote:WHY ON SOME CDI'S program window say ignored?? and cannot load that game!
instead with sd card maker works as usual. why that error??


Two different programs.
SD Card Maker is a closed software and I have no idea how it works internally.
My app uses a 3rd party tool to open the game's images and it have some compatibility problems.

In the end they are just different programs.
For example on sd card maker if it cant properly read a cdi file, it just ignores it's internal data (game's name, serial, number of discs, cover image).
I don't like this so in my app it will not work with those cd files. When I'm aware of a problematic file, I try my best to understand why it won't work and fix.

Re: GDMENU Card Manager

Posted: Fri Feb 03, 2023 11:35 am
by Conatus
i prefer that not ignore those files instead. can we have a option to force it please? of course with openmenu compatibility)
yesterday to try an homebrew i had to change the program and loosed a lot of time. or instead an easy program that rebuilds a cdi automatically?

Re: GDMENU Card Manager

Posted: Fri Feb 03, 2023 11:50 am
by sonik
No. Sorry. This will require a lot of work.
There's other options out there to put games on the sd card.

Re: GDMENU Card Manager

Posted: Sun Feb 05, 2023 3:09 pm
by hursit
Hello people
i have some interesting problem :(
i have tried 4 different SD card and all sd card managers.

This is my problem
When i put GDMENU inside my SD card like this:

01 GDMENU image (disc.gdi )
02 Giga Wing ( disc.gdi )
03 Marvel Vs Capcom (disc.gdi )

then i power on the Dreamcast and GDMENU shows perfectly. But when i try to choose any game and press A button, Dreamcast goes back to system menu and it says there is no Disc.

When i remove the GDMENU and my SD card like this:

01 Giga Wing
02 Marvel Vs. Capcom

then i power on the Dreamcast and Giga Wing start perfectly. When i click the Game Swap button on GDEMU the game change and another game starts.

Whatever i tried i couldnt make it work GDMENU.
any idea about it ?

GDEMU without GDMENU



GDEMU with GDMENU


Re: GDMENU Card Manager

Posted: Sun Feb 12, 2023 8:52 am
by sonik
Hi,
Sorry but I have no idea of what can be the cause of this problem.

Re: GDMENU Card Manager

Posted: Fri May 26, 2023 1:22 pm
by kartoffel7
Hello,
I've used "GDMENU Card Manager 1.3.3-openMenu" and GDMENUCardManager.v1.3.5 with success (except for the games that won't show covers due to needing a custom serial.

I've tried using GDMENUCardManager_BETA_3_OPENMENU. All of my games are listed, but no covers or metadata are loading for any of them (as if the DAT files are not present). I've verified the DAT files are present in "tools\openMenu\menu_data" folder, so I'm not sure what the issue could be.

Re: GDMENU Card Manager

Posted: Fri May 26, 2023 3:52 pm
by sonik
The serial info appear correct on the manager app?
BTW I'm in the process of updating the app. I plan to have a new version this weekend and it will be posted on github.

Re: GDMENU Card Manager

Posted: Fri May 26, 2023 6:33 pm
by kartoffel7
Yes, if there is a serial added to the serial.txt in the game folder, it shows in the app.