MistaBuck wrote:@Dan Kuso
well then, I suppose that The "Power VR 6" will be compatible with this "ray tracing" tech.
And Like I said, If MrSega's source IS true (which it probably isn't), Sega Would probably ask ImagTec for a custom graphics card based on their current chips for their hypothetical Console (or even arcade board). If I'm not mistaken, Nintendo is doing Just that with the Wii U, which has an custom ATI graphics card.
The Wii U uses Radeon 4000 series ATI graphics NOT Imagination Tech. IM in fact does not use ATI(which is commonly used for rasteration), but OpenGL.
As for Imagination Tech being used in the new RINGWAVE board or the suppossed console variant. You're right, there's no concrete evidence, but there's plenty of clues that this new board is something special.
Again, CPU Mircoproccessors and GPUs are released to the OEM market 18 months after completion of beta protoype. Power VR 6 and 7 will be ready next summer. Development was finalized in February 2011.
Where did I read that Power VR 6 had been in development since '06? Simple. CausticGraphics was founded in 2006. Imagination Tech started the brand as thier next generation GPU R&D division in 2006 since thier IM brand had expanded and was commonly known as an mobile,portable-only brand.
Type in "Caustic Graphics" on youtube. Pretty much all the videos date back to late 2006 and in 2007.