GDMENU Theme Manager /Dreamcast

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sonik
Developer
Posts: 192

Re: GDMENU Theme Manager /Dreamcast

Post#121 » Thu Sep 16, 2021 10:48 am

Hi,

I have not tested it by myself. But @Spec used an unscrambler and said that it worked.
viewtopic.php?f=42&t=13700&start=70#p154093
EDF! EDF! EDF!

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RazorX
brutal
Posts: 244

Re: GDMENU Theme Manager /Dreamcast

Post#122 » Thu Sep 16, 2021 11:49 am

sonik wrote:Hi,

I have not tested it by myself. But @Spec used an unscrambler and said that it worked.
viewtopic.php?f=42&t=13700&start=70#p154093

did he try it without unscrambling
Last edited by RazorX on Thu Sep 16, 2021 5:02 pm, edited 1 time in total.

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sonik
Developer
Posts: 192

Re: GDMENU Theme Manager /Dreamcast

Post#123 » Thu Sep 16, 2021 12:49 pm

I don't think so. But it should work.
EDF! EDF! EDF!

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RazorX
brutal
Posts: 244

Re: GDMENU Theme Manager /Dreamcast

Post#124 » Thu Sep 16, 2021 5:04 pm

sonik wrote:I don't think so. But it should work.

sorry meant without unscrambling, and yeah it should work as the normal 1ST_READ.BIN that my app finishes up creating and putting in GDEMU_SD

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RazorX
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Posts: 244

Re: GDMENU Theme Manager /Dreamcast

Post#125 » Mon Oct 04, 2021 9:52 pm

Updated GDMenu Theme Manager to v1.8e, I have made a small change to how theme previews are done to try to help speed up the previews for HD themes and included the previews with the zip so i recommend deleting the current themes in Assets\HD as well as in Themes and Themes\Previews except any you may have created.
I have also added a new Resident Evil HD theme online.

Image

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SG6K
rebel
Posts: 19

Re: GDMENU Theme Manager /Dreamcast

Post#126 » Sat Oct 23, 2021 3:20 pm

Thought I'd share a couple of themes I made with this nifty tool (thank you RazorX).
Attachments
ESWAT.7z
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ATOMISWAVE.7z
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PREVIEW.png
PREVIEW.png

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RazorX
brutal
Posts: 244

Re: GDMENU Theme Manager /Dreamcast

Post#127 » Sun Oct 24, 2021 5:13 am

SG6K wrote:Thought I'd share a couple of themes I made with this nifty tool (thank you RazorX).

thank you but in the future please provide the actual theme png's instead please, it will save me manually extracting them :)
would you like me to add them to my theme manager for everyone to use? also do you know you can make hd themes now?

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SG6K
rebel
Posts: 19

Re: GDMENU Theme Manager /Dreamcast

Post#128 » Sun Oct 24, 2021 11:55 am

Point taken!

And yes feel free to add them - and no, I have no idea about HD themes (I assume I need to update your tool and catch up on some reading).

Thanks again for making GDMENU eminently customisable.

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RazorX
brutal
Posts: 244

Re: GDMENU Theme Manager /Dreamcast

Post#129 » Sun Oct 24, 2021 2:53 pm

SG6K wrote:Point taken!

And yes feel free to add them - and no, I have no idea about HD themes (I assume I need to update your tool and catch up on some reading).

Thanks again for making GDMENU eminently customisable.

yes make sure you use the latest version and it's had a ton of updates as well as hd themes added which look amazing if i do say so myself :D

GDMenu Theme Manager 1.8e: (and above)
https://segaxtreme.net/resources/gdmenu ... 61/updates

Edit:
your themes are now on the app.

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RazorX
brutal
Posts: 244

Re: GDMENU Theme Manager /Dreamcast

Post#130 » Thu Nov 11, 2021 12:58 pm

Reuploaded 'GDMenu Theme Manager v1.8e' with an update to my 'GDMenu Theme Preview Generator' which will allow you to convert the selected theme to the OpenMenu version of the GDMenu theme.

Image

To do this you simply click the 'Hide Info' button until you have hidden the disc info and game list and you will then see the 'OpenMenu' button is enabled, You can then click it to convert that theme into the OpenMenu format which is bg_l.pvr and bg_r.pvr.
You can find these in the 'OpenMenu' folder that comes with my app.

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