EPe9686518 wrote:After extensive testing here's what I have seen so far. Menu overall works great, pretty much all my USA and EURO games have artwork. Japanese artwork is still lagging behind and some games like the Japanese version of Sega GT which had working artwork now don't. All of the Atomiswave ports have working artwork now which is a huge plus!
As others have said, the unreleased games like Half-Life and homebrew games still are missing artwork or like in Half-Lifes case show the incorrect art.
Aside from that, as others have pointed out, the main menu does not save when you make changes to it and resets after a reboot. All CDI games I have tried worked fine, including some like NXdoom that I couldn't get working on the previous version. I have also noticed the GDEMU in-game reset doesn't work on the Atomiswave ports or most homebrew games. It works fine on all regular released games. Overall it's working beautifully and all the GDI and CDI games I tested work fine aside from the in-game reset. Really like the missing artwork image now, looks a lot better.
Atomiswave games are originally arcade games with no reset function. The conversions for DC are the same games so no reset. All old homebrew do not have reset function programmed in them since gdemu was not around when they were made. New homebrew from this point on would need the function programmed into them. This is also not a simple task. No one wants to do the grunt work of re-releasing 20 years worth of homebrew for us to have reset. Mrneo240 will need to work out artwork problems with homebrew. Out of all the technical problems you listed this one I am most confident he will fix.