
Dead Or Alive 2 - SD Remaster
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- noob
- Posts: 1
- Dreamcast Games you play Online: Quake 3
Re: Dead Or Alive 2 - SD Remaster
Just wanted to say, loving the work on this, my fave DC game and this is looking not far off the xbox remaster. Amazing stuff and can't wait for the release 

- Dark Hayabusa
- shadow
- Posts: 12
- Dreamcast Games you play Online: Phantasy Star Online ver: 2, Unreal Tournamet.
- Location: Santiago de Chile
Re: Dead Or Alive 2 - SD Remaster
Esppiral What are the possibilities of incorporating DOA 5 costumes or models such as the Hayabusa Costume in Ninja Gaiden 2? I ask because it is a topic that I had pending years ago and there are models with a slight downgrade in the DOA 5 PS Vita but as I see these models have fewer polygons than the DOA 2 Limited Dreamcast.
On the other hand... I think it would be fair to show how the Crimson Scenario would look like.
I will see if I can eventually upload what I had done in DOA 2 Limited years ago, I think I still have the ISO somewhere.
And now that I remember... There is a way to incorporate the Xbox DOA 2 Ultimate Opening with the Aerosmith - Dream On theme.
Originally the engine has no video player, however there are games that run a MPEG Softdeck player first before running the game in question (Metropolys Street Racer x Example) and Ian Michael has something similar for the DreamBor engine.
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- noob
- Posts: 1
- Dreamcast Games you play Online: [FLYCAST]
Dead or Alive 2
Virtua Fighter 4
Jingi Storm: The Arcade
Re: Dead Or Alive 2 - SD Remaster
Hey, I'm liking what you're doing here, especially with the lighting and the additional stage slots. I wonder what else you have access to with what you have to work with.
Also, I have a question/request. Could you share or perhaps tell me how you managed to extract the PS2 stages like D Octagon or The Blanca? I tried with Ninja Ripper 2, but because they came out in the perspective of the camera, the results came out poorly and parts of the rip weren't extracted, and though I have "doa2hardcore_unpacker", with XentaX down, I've hit a wall on who to ask on what to do with the extracted files.
Also, I have a question/request. Could you share or perhaps tell me how you managed to extract the PS2 stages like D Octagon or The Blanca? I tried with Ninja Ripper 2, but because they came out in the perspective of the camera, the results came out poorly and parts of the rip weren't extracted, and though I have "doa2hardcore_unpacker", with XentaX down, I've hit a wall on who to ask on what to do with the extracted files.
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