Jaxel wrote: ↑Sun Jun 22, 2025 8:29 am
Any luck with Switch Pro Controllers yet?
i'm sure it won't work with original controllers, they need initialization, but with 3rd party it should work, check it out
rpf16rj wrote: ↑Tue Jul 01, 2025 7:43 pm
can add support for stearring wheel Thrustmaster T500RS?
added, test it
usb4maple(03.07.25).7z
Hi, thanks, bro.
I did test and work!
Just some details:
- It is difficult to put the wheel in the center, and it is very sensitive.
I sent two videos on Diacord to show in more detail.
- Button A appears to be truly mapped on the 250p test suite and works inside games, but on the GDEmu menu, it doesn't work to start the game. Is this an issue with GDEmu?
Curious tester of old games and software and electronic modder sometimes.
I'll add this for those who have the same wheel.
Thrustmaster T500RS works in emulation mode, so it tries to remove the dead zone itself, but this can be disabled on the wheel itself.
Hi! Registered to say that I'm very interested in this project and you have done excellent work! However, I have found a quirk in regards to arcade sticks using Brook boards.
I have two fightsticks; one powered by a Brook UFB, and one powered by a Brook Gen-5x. The former works if set to XBOX 360 mode, and the latter works in XBOX Series X|S mode.
However, they both share a similar oddity in how their buttons are laid out. Thankfully I have a Neo Geo Arcade Stick Pro that works correctly, so I have a point of reference.
So through the adapter, the Neo Geo ASP is mapped as follows:
1P = X
2P = Y
3P = Z
4P = (no mapping)
1K = A
2K = B
3K = C
4K = (no mapping)
When I use either of the Brook sticks, this is the mapping I get:
1P = X
2P = Y
3P = C
4P = Z
1K = A
2K = B
3K = C
4P = Z
I tried using the Arcade Stick remapping, but the button layout remained the same. I have confirmed the remapping works with other modes because I was able to remap C to Up and Z to Down in one mode.
Since the adapter is able to recognize the Home button on these controllers, is it possible have it also recognize 4P/4K (This would be L1/L2 on a Playstation controller) to assign an Arcade stick button mapping that resembles what the Neo Geo ASP does?
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