Dakangel wrote:Can the hud aside moving up and down be disabled for a clean screen action or using the vmu as the hud itself?
Dakangel wrote:Is possible to modify this Game ( or it's engine) to make a faster placed megaman / metroid / Castlevania esque Game?
Dakangel wrote:How is managed the data between screens ?
Dakangel wrote:Use sdl or is pure kos?
DCeric wrote:but i'm sure somebody could fix that problem.
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