Hey there!
We are still chugging away at the game, but we have some interesting news. At the advice from a partner, I've decided that we will do a soft physical launch in the Upper Dallas/Ft. Worth on March 23rd, and if everything goes well, a full release on April 23rd in order to build confidence in the game and bring more success to the distribution network. We also hope that this will bring us closer to the dream of achieving a formal distribution network for homebrew and indie software around the United States.
This however, will not affect the online digital release of the game, with the physical release also pushed back to April 23rd, so as to not make any competition with the retailers and produce more sales of the game on their end to increase profits. The physical release will not be only for a limited time, but will have as many runs as necessary to meet demand.
I hope you understand our decision and we think it's the right choice to make.
Another Rizzo Island Release Update
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