Sega1Dream wrote:Just throwing in my two cents...
I understand people's grip about this being a port and that the Dreamcast community wants more from a game. The reality is that JoshProd games are more. We could have nothing at all and only be left with the original titles that were released through Sega.
As a community, if we continue to support developers and ask (politely) for bigger and better things, we may see new games (such as Intripid Izzy) come out. You don't have to buy these games, but you should support the fact that they are willing to port them over to Dreamcast.
pcwzrd13 wrote:JoshProd finally responded to someone asking if it was an iOS port:
"Hello, this game use same engine than 4x4 jam, we enhanced the engine a long time ago, i talked about that on an interview on megavisionsmag since more than one year. The work in progress track you saw on video was took on proracing (just for the beta)"
https://twitter.com/knifesuisse/status/ ... 2904799235
So as megavolt said earlier, it's using the 4x4 Jam engine. So Racing Pro and 4x4 Jam had a baby. lol If you've played 4x4 Jam, you pretty much know what to expect then. It's 4x4 Jam with the tracks from Racing Pro.
joshprod wrote:Dakangel you have to take informations before to write a lots of wrong things we use emulator only on neogeo games because we have no source code to port it. All others games you mentioned was improve by us and ported like flashback (with switch music and more enhanced), fx unit is a full port with special Musics. And volgaar price is only 19 euro now I think you could just say... Sorry
I think everybody have to go to our facebook page or YouTube page to see all the positive comment about our work. And I will really happy to receive all your feedback and comment as we could make a great game together. It s better than sharing bad informations. Have a nice week end
Dakangel wrote:Arcade Racing uses the same WindowsCe code of 4x4 jam psp port with unnoriginal assets.
Anthony817 wrote:Arcade Racing and 4x4 jam both games are made with KOS. Megavolt and others here have looked at the code and confirmed it was made with KOS.
Don't like it, then vote with your wallet.
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