DREAM BEATS OF RAGE 7.2 With VMU ICON RUMBLEPACK AND VMU SAVING

Place for discussing homebrew games, development, new releases and emulation.

Moderators: pcwzrd13, deluxux, VasiliyRS

Poll: What improvement, do you want, to see the most ?

Ported Video FMV cutscenes
20
38%
Scale Rending
9
17%
Change's from new src ported down
24
45%
Total votes: 53

User avatar
k-do
Doom
Posts: 191

Re: DREAM BEATS OF RAGE 6.8r1 fix VMU SAVING

Post#201 » Mon Oct 25, 2021 2:08 pm

Hey Ian, please take a look at this, i dont know if this is what you talking about before... ;)
http://gamedev.allusion.net/docs/kos-2. ... ource.html

User avatar
matador
dark night
Posts: 57

Re: DREAM BEATS OF RAGE 6.8r1 fix VMU SAVING

Post#202 » Mon Oct 25, 2021 7:40 pm

Thanks man.

User avatar
Ian Micheal
Developer
Posts: 5994
Contact:

Re: DREAM BEATS OF RAGE 6.8r1 fix VMU SAVING

Post#203 » Sun Oct 31, 2021 4:07 pm

Dreambor6.9 test using TapamN's SQ to dma to vram only a test should be up to 5% to 10% faster Have 100kb more nothing much but that's there lol

Stress this only for testing revert to test version for releases etc could be major problems crashing or bugs
Attachments
DB6.9[SQ].rar
(8.1 MiB) Downloaded 132 times

User avatar
Ian Micheal
Developer
Posts: 5994
Contact:

Re: DREAM BEATS OF RAGE 6.8r1 fix VMU SAVING

Post#204 » Sun Nov 21, 2021 3:02 pm

k-do wrote:Hey Ian, please take a look at this, i dont know if this is what you talking about before... ;)
http://gamedev.allusion.net/docs/kos-2. ... ource.html


yes all working now

Now with rumble pack support tested working perfect with madcatz rumble pack
fast inverse sh4 asm for scripts
uses 75kb less ram then before
draw water bug fixed
vmu saving
faster framerate on demul emulator no 60fps
works now on redream dev branch which has console log out to a txt file for debuging
Helps converting games and seeing how much ram missing files

Please always unpack the bor pack to data or you will have 15 min load time on cdr
dont skip this warning or you be killing dreamcasts


Max loading time on cdr is 2min max loading on gdemu is 55sec max loading on serial port sd card is 10 to 20 sec..

Have fun :)
Attachments
dreambor[7.0[RP][VMU]src.rar
(5.06 MiB) Downloaded 131 times
dreambor7.0[rumblepack]sh4inverseasm.rar
(7.5 MiB) Downloaded 120 times
Last edited by Ian Micheal on Sun Nov 21, 2021 4:00 pm, edited 1 time in total.


User avatar
dubcity
Super Sonic
Posts: 1576

Re: DREAM BEATS OF RAGE 7.0 With RUMBLEPACK AND VMU SAVING

Post#206 » Sun Nov 21, 2021 3:21 pm

Ian Micheal wrote:video demo



Thank you so much for your help today Ian! Helped remove the water bug from crime buster. You amaze me with how many improvements you have added to this app that the openbor team haven't.

User avatar
Ian Micheal
Developer
Posts: 5994
Contact:

Re: DREAM BEATS OF RAGE 6.8 VMU SAVING

Post#207 » Sun Nov 21, 2021 4:00 pm

Dakangel wrote:Wow you are awesome Ian
a petition:
If you manage to add vibration , puru puru or jump pack compatibility this would become as i said before, in the best version of openbor on any device.

And i dont mind if you want to take a rest from this engine in a while after that.


I did it mate all done

User avatar
Dakangel
letterbomb
Posts: 151

Re: DREAM BEATS OF RAGE 6.8 VMU SAVING

Post#208 » Sun Nov 21, 2021 9:38 pm

Ian Micheal wrote:I did it mate all done

WOW you did it, you did it Ian, the best version of openbor with the imersive rumble feature.
Thank you for all the work improving this engine for the Dreamcast.

User avatar
Ian Micheal
Developer
Posts: 5994
Contact:

Re: DREAM BEATS OF RAGE 7.0 With RUMBLEPACK AND VMU SAVING

Post#209 » Mon Nov 22, 2021 2:40 am

:) might taken since 2019 but it's at a stage now where i want make a game from scratch my self with it :)

working for tremor brand performance pak and madcatz so far.. I cant test official sega since i dont have one//

User avatar
fraggle200
chill
Posts: 307

Re: DREAM BEATS OF RAGE 7.0 With RUMBLEPACK AND VMU SAVING

Post#210 » Mon Nov 22, 2021 4:19 am

dubcity wrote:
Ian Micheal wrote:video demo



Thank you so much for your help today Ian! Helped remove the water bug from crime buster. You amaze me with how many improvements you have added to this app that the openbor team haven't.


Will this mean an updated version of Crime Buster to 7.0 or will you just leave it with 6.8?

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