im gonna download the metal slug collection on cd, i was going to ask your opinion on how you could get metal slug 3 running faster
thanks for this, im sure it was a lot of work just to get it to run
Moderators: pcwzrd13, deluxux, VasiliyRS
Code: Select all
1.- Create a normal CD with NEO4ALL directory+files and put your convert ROMS (.AES) to any directory too.
2.- Run DC-TOOL loader tool under Dreamcast.
3.- Swap CD with your prepared CD (step 1).
4.- Go to GNU/Linux or Windows command line and launch binary redirecting standard output, example: 'dc-tool -x aes4all.bin > prefetch'
5.- Choose any ROM without touch emulator params.
6.- Play normally and try to avoid large presentations. When MMU cache will be full emulator will stop itself.
7.- If you had played a lot of time (>30min), go to exit option menu.
8.- Send me prefetch file (stadard output redirect): [email protected]
9.- Also you can test your prefetch, edit prefech file and cut lines between '_MMU_HANDLE_DUMP_MEMACESS_ -------' and '-------_MMU_HANDLE_DUMP_MEMACESS_', only data without tags ..._MMU_... using wordpad.
10.- Copy cut file as prefetch/name_of_aes.pre under convertneo directory and rebuild .AES file.
Now, AES4ALL has SD-Card support (yes, MMU using SD instead CD is more fast, so more playable for large NeoGeo roms) and fixes Yamaha timmings: Etc music no slowing and speeding up
Ian Micheal wrote:It would run faster metal slug 3 if you made a prefetch mmu file cached to the sd card with aes4all rc4 but you need a coders cable and other things to do it..
HOW TO CREATE INITIAL NEO4ALL/AES PREFETCHS
aldair wrote:Ian Micheal wrote:It would run faster metal slug 3 if you made a prefetch mmu file cached to the sd card with aes4all rc4 but you need a coders cable and other things to do it..
HOW TO CREATE INITIAL NEO4ALL/AES PREFETCHS
bjankins1 wrote:What are the best settings to run metal slug collection im having trouble on 3
Users browsing this forum: No registered users