Post#47 » Sat Oct 15, 2022 2:58 pm
To each their own, but to develop game patches and not expect them to be redistributed and preserved by others on the internet is, to me, quite naïve. I also understand that Western and Eastern sentiments on this sort of thing can differ, and there are often clashes in ideology between Japanese and Western developers.
That being said, unlocking a debug menu in a game is no small feat. Yet at the same time, we see people like my friend VincentNL doing research on this very topic (among others) and openly sharing it with the community. In my opinion, hording knowledge isn't just selfish, but it also prevents the wider scene from producing new things. The little bit of Dreamcast reverse-engineering/hacking I've been able to share with others has directly resulted in there being more cool stuff for me to enjoy. In essence, this is what a community is all about. It's circular.
I'll close with saying that NOBODY (and that means jde6r8hed too) owes anyone else (including us) a damn thing. If they choose to lock their work way behind self-expiring links, etc., then that's entirely within their right. Choosing how, and to whom, your work is stored/shared is not something any of us can dictate. That freedom, on the other side of the coin, also means that without being protected by some kind of law, nobody can expect the wider internet not to preserve/redistribute their work. We've all been around long enough to know how this works.
Personally, I had no recollection of where the debug menu patch I shared even came from, let alone who should receive credit. This also means I had zero clue it might've gone directly against the patch authors wishes. As a community (comprised of individuals), we can also choose to respect the wishes of others. Too late now, though.