Adapter for MAPLE (Release)

Place for discussing homebrew games, development, new releases and emulation.
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Vespa
undertow
Posts: 28

Re: Adapter for MAPLE (Release)

Post by Vespa »

Thanks for the link, megavolt85!

I might try and roll the dice with some fake F103s and hope I get lucky as it would be nice to have vibration.

Thank you for your hard work on this project, much appreciated.

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megavolt85
Developer
Posts: 1971

Re: Adapter for MAPLE (Release)

Post by megavolt85 »

Vespa wrote: I might try and roll the dice with some fake F103s and hope I get lucky as it would be nice to have vibration.
To be honest, I like the GameCube controller more. Just keep in mind that most of the original controllers have dead triggers, I use a Chinese replica, its analogues and triggers are accurate, and the GC controller also has vibration.

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Vespa
undertow
Posts: 28

Re: Adapter for MAPLE (Release)

Post by Vespa »

As in the L1/L2 and R1/R2 don't work?

Oh nice, I love the GC controller too, it's nice to have these options! Such a cool project you made.

Looking forward to trying the Saturn Twin sticks and using a keyboard with Typing of the Dead too.

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megavolt85
Developer
Posts: 1971

Re: Adapter for MAPLE (Release)

Post by megavolt85 »

L1/L2 and R1/R2 on PSx work
GC controller have Twin Stick mode (START+Z+Y)

Actual Off
noob
Posts: 1

Re: Adapter for MAPLE (Release)

Post by Actual Off »

Has anyone built one of these using AT25PE16-SHF-T instead of the M25PE16? The M25 is listed as no longer manufactured on various parts suppliers but Digi-Key lists the AT25 as a direct substitute.

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megavolt85
Developer
Posts: 1971

Re: Adapter for MAPLE (Release)

Post by megavolt85 »

AT25 not supported, this memory don't support command 0A PAGE_WRITE

Teuton1379
lithium
Posts: 46

Re: Adapter for MAPLE (Release)

Post by Teuton1379 »

I have been following this thread about the controller adapter. Is that project complete, fully functional? If is there a concise, updated written build plan? Is there a series of files, pinouts, schematics, etc. so that I can build these? Are there currently available parts, and if so, what part or model numbers? Thank you megavolt for all the greatness you have brought to our beloved DC.

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megavolt85
Developer
Posts: 1971

Re: Adapter for MAPLE (Release)

Post by megavolt85 »

Teuton1379 wrote:I have been following this thread about the controller adapter. Is that project complete, fully functional? If is there a concise, updated written build plan? Is there a series of files, pinouts, schematics, etc. so that I can build these?
https://www.dreamcast-talk.com/forum/vi ... 60#p169159
Teuton1379 wrote: Are there currently available parts, and if so, what part or model numbers?
all parts available on aliexpress.

keywords for find parts: stm32f401ccu6, nokia1202 lcd, M25PE16, passive buzzer

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rpf16rj
lithium
Posts: 38
Location: Brazil
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Re: Adapter for MAPLE (Release)

Post by rpf16rj »

Hey Mega, any possibility of launch a version for stm401 for arcate stick?
Curious tester of old games and software and electronic modder sometimes.

Youtube channel: https://www.youtube.com/@rpf16rj1

Vekked
shadow
Posts: 10
Dreamcast Games you play Online: Phantasy Star Online

Re: Adapter for MAPLE (Release)

Post by Vekked »

Maybe I missed it but are there any videos of people using this with the Dreamcast FPS games/Outtrigger/Virtual On?

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