Adapter for MAPLE (Release)

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megavolt85
Developer
Posts: 1009

Re: Adapter for MAPLE (Release)

Post#211 » Mon Jan 18, 2021 10:00 am

yoppie wrote:can i get solution ?


are you sure that this huge gray resistor 10 kilohm?
are you planning to connect anything other than PSx controllers?

yoppie
noob
Posts: 4

Re: Adapter for MAPLE (Release)

Post#212 » Thu Jan 21, 2021 9:13 pm

megavolt85 wrote:
yoppie wrote:can i get solution ?


are you sure that this huge gray resistor 10 kilohm?
are you planning to connect anything other than PSx controllers?

yes 10kohm , only psx

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sonik
Developer
Posts: 24

Re: Adapter for MAPLE (Release)

Post#213 » Sun Jan 31, 2021 10:46 am

Someone with the adapter could test if a ps1 guncon would work?
It might just work as an analog controller as said in this post:
http://forum.arcadecontrols.com/index.p ... c=161544.0
EDF! EDF! EDF!

Xeon3D
noob
Posts: 1

Re: Adapter for MAPLE (Release)

Post#214 » Wed Feb 17, 2021 4:00 pm

Hi.

Can anyone advice on what I need to buy to make a DC to PS/2 adapter (Use PS/2 Keyboard \ Mouse on DC) ?

Also, if someone could provide a schematic on how to connect what it'd be most welcome!

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HugoCraft
shadow
Posts: 7

Re: Adapter for MAPLE (Release)

Post#215 » Fri Feb 19, 2021 11:07 am

I ordered PS2 din jacks, STM32 boards, and Dreamcast controller extension cables so I'll have connectors that plug into the Dreamcast. My intent is just have PS2 adpaters so I can use PS2 mouse or keyboard. I have 1 DC keyboard but want a 2nd keyboard for typing of the dead multiplayer and I don't have DC mouse and not wanting to pay ebay prices for a mouse. I already have some old PS2 keyboards and mice.

But the idea or wish would be a way to plug in an NES lightgun into this adapter!!!!!! DC lightguns are pretty expensive on eBay so its just a wish but it would be so nice to have. I'm willing to pitch in a $20 donation or something. How crazy of an idea is this?

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megavolt85
Developer
Posts: 1009

Re: Adapter for MAPLE (Release)

Post#216 » Fri Feb 19, 2021 12:35 pm

HugoCraft wrote:But the idea or wish would be a way to plug in an NES lightgun into this adapter!!!!!!


it will not work, firstly, the STM32 does not have enough power to emulate a light gun, secondly, the NES gun is differently arranged

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HugoCraft
shadow
Posts: 7

Re: Adapter for MAPLE (Release)

Post#217 » Fri Feb 19, 2021 1:08 pm

megavolt85 wrote:
HugoCraft wrote:But the idea or wish would be a way to plug in an NES lightgun into this adapter!!!!!!


it will not work, firstly, the STM32 does not have enough power to emulate a light gun, secondly, the NES gun is differently arranged


Thanks for the quick reply and explanation. Any other lightguns that could work? Sounds like it would be a long shot to have a DIY-DC light gun alternative.

fafadou
Sunday Shootout
Posts: 684

Re: Adapter for MAPLE (Release)

Post#218 » Fri Feb 19, 2021 1:26 pm

Is there any lightgun for modern led TV ?

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hawkzer0
blackout!
Posts: 139

Re: Adapter for MAPLE (Release)

Post#219 » Fri Feb 19, 2021 1:29 pm

This thing gets pretty good reviews. Expensive though.

http://www.dreammods.net/lightconn.html
WELCO
METOT
HENEX
TLEVEL

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HugoCraft
shadow
Posts: 7

Re: Adapter for MAPLE (Release)

Post#220 » Wed Feb 24, 2021 10:57 am

back on topic, I have questions about the PS2 wiring. I cut a DC controller extension cable and it has 6 wires. I checked the continuity of each but the 6th one goes to this top metal tab so I don't use that one right?

Image

Then I have PS2 sockets so to confirm with those I would bridge Pin 1,4, and 5 all together? Meaning pin 1 goes to PA10 with a 10KOm resistor, pin 4 goes to +5V on the STM32, pin 5 with 10KOm resistor goes to PA9 then I bridge the +5V on the STM32 board to PA10 and PA9? I like to 2nd guess myself when looking at wiring diagrams so I apologize for the newbie questions.

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