Ian Micheal wrote:NeoSnk wrote:I have saved the Daedalus code on my github for preservation: https://github.com/TItanGuy99/Daedalus-Dreamcast
I compiled it with the most recent version of KOS and also changed the flags. If you load the european Mario 64 rom you get a better fps. However i think nothing else could be done here.
Some guys are porting the PSP N64 emulator for the PS2 and the speed is getting really good:
But the PS2 has more Ram than the Dreamcast and it helps a lot.
psp verison is what i have ported to dreamcast with PVR hardware rendering loading of any size n64 rom on dreamcast I did not port it a freind i know did.. few people that have tested and seen it working.. can load any size n64 rom dont matter...
This is running on dreamcast
Video running on dreamcast Psp Version ported to dreamcast romsize 14.8MB
SM64 small rom runs at about 10fps sometimes more Course no sound on any of these
It is a tremendous achievement! Do you think the 32MB ram mod could get this emulator in a better state? Or the 200 MHZ CPU is the biggest issue here?
I remember reading about something related to dynarec but the issue was the little space in Ram.